By: cygene
Views: 2566 | LoveIts: 130
Description: Newest version: http://scratch.mit.edu/projects/cygene/2045328 Featured 11/08/2011 1 sprite 1 script! Please post your framerate (the number at the very bottom right) USE TURBO SPEED Press Space to Refresh Variables Made with a lot of help from estorken, you should really check his projects, h ... show more
By: Paddle2See
Views: 2108 | LoveIts: 46
Description: *** Requires 1.3 to run *** *** Updated 4/4/2011 for Flash Viewer This is a short tutorial on Lists. It is also an example of how to use lists to implement a small language. Press the Space bar to move to the next step. Technical Notes =========== I created a simple language for showing a dial ... show more
By: Lucario621
Views: 1700 | LoveIts: 67
Description: Was previously on Scratch Design Studio on Frontpage. With the new fad of 1-sprite 1-script projects, I decided to make my Level-Player Creator into one. This was a little difficult yet east, so I hope you enjoy! In this project you can create your own level by click on the area you want to chan ... show more
By: Paddle2See
Views: 944 | LoveIts: 68
Description: Spend some time on the beach looking for Buried Treasure! Use the mouse to sweep your metal detector back and forth until you see a signal on the Detecto-Meter. Fine-tune the location until the signal is strongest, then click your mouse (or press Space) to see what you have found! The Detecto ... show more
By: jay
Views: 808 | LoveIts: 6
Description: INSTRUCTIONS - use the arrow keys to type a word in Spanish - click "talk" to make the computer try to say the word HOW I MADE IT I built on top of my word processor program <a href="http://scratch.mit.edu/projects/jay/21880">http://scratch.mit.edu/project s/jay/21880</ ... show more
By: Roberth
Views: 654 | LoveIts: 4
Description: * Version 0.31 * ***IMPORTANT*** This is not yet complete, although it is a good demonstration on the use of a 2-Dimensional array. When completed, this should be a Scratch version of the Windows "Minesweeper" game. "Reset" the game by pressing the Green flag. The object of ... show more
By: jay
Views: 629 | LoveIts: 6
Description: INSTRUCTIONS (to see what it can do) 1) Choose a width and height 2) Click the start flag 3) Choose an "index" and a value "to store" and click "store" (make sure your index is less than your width*height) 4) Choose as many other "indexe ... show more
By: Lucario621
Views: 483 | LoveIts: 26
Description: In this project you can create your own level by click on the area you want to change to and if its currently air, then it will become ground, and if its currently ground, it will become air. Of course at the same time, it starts with a custom stage, and it doesn't use any sensor blocks (a.k.a. touc ... show more
By: s_federici
Views: 461 | LoveIts: 0
Description: This project can only by run using the "clone" hack by ChrisCrouch http://scratch.mit.edu/forums/viewtopic.php?pid=44647. You can download a complete hacked Scratch with the "clone/delete this sprite" blocks at http://www.sitibs.com/files/stefano/Scratch1.2.1plusClone.zip
By: ericr
Views: 460 | LoveIts: 8
Description: The amazing memorizing bananas can remember what you drew and draw it again! They also can draw it the same but smaller! INSTRUCTIONS: Click the bananas, then begin moving the mouse around to draw. The bananas' memory, at the top right, will begin to fill up with colored dots. Once it is full, y ... show more
By: Lucario621
Views: 318 | LoveIts: 5
Description: I worked on this a while ago. Although when I saw shadow_7283's project, and I told them I was working on this, than they sorta got desprate saying 'Upload this please!'. So I finished this, and uploaded this. This is A* pathfinding for scratch. It is based on a 11 by 15 grid, and it works prett ... show more
By: chaltmaster
Views: 309 | LoveIts: 20
Description: 3d - ish maze i made with array based rendering. Your goal is to basicly find your way to the finish (AKA: the orange wall). so the orange wall is the finish, but it wont do anything once you get to it so yeah (i was too lazy to add that part) THIS IS JUST A DEMO. I may make a game like this someday ... show more
By: toontownmiser
Views: 278 | LoveIts: 0
Description: this project used binary instead of base ten to create a stamp-costume based array. This type of array is more storage-efficient for very large numbers Instructions: Set the bounds of the array with the max x and max y sliders, then press initialize, and wait until the button is **completely** gr ... show more
By: Miklray
Views: 271 | LoveIts: 15
Description: The program create a game with a big game world (maze) instruction: 1. Download the project 2. Open it up in the mode of presentation 3. Click "Edit map" 4. Draw a map using the mouse, (the labyrinth), using the buttons "water" and "land". The start point marked " ... show more
By: S65
Views: 259 | LoveIts: 1
Description: Uses the screen to store a 2-dimensional array that can be fetched at any time.
By: Cyclone103
Views: 181 | LoveIts: 15
Description: This program uses a stamp/sensor array to write and read a pattern recorded by your mouse x and y. Press write to begin recording. You can store 10 minutes worth of mouse movement here. If you want to stop recording early, to see what you have so far, press space. Press the play button to play back ... show more
By: _Dragon_MC_
Views: 159 | LoveIts: 4
Description: An example of using an array to VERY SLOWLY draw a level for a game. The layout is for a game I might try to develop called Tanque. INSTRUCTIONS: Wait for the level to load. After that, arrow keys move. Holding down the Z key lets you turn without moving. GLITCHES: None :D CHANGELOG: v0.1 ... show more
By: Rick3137
Views: 116 | LoveIts: 7
Description: This project shows how to use an 8x8 array with your scratch programs. It is very useful for things like Chess boards. To operate put the number you want to store in the Array Input variable and hit the input sprite to store it. Hit the output sprite to retrieve a number. The variable ArrayColumn ... show more
By: DarthPickley
Views: 83 | LoveIts: 8
Description: Works in flash I also added a feature of auto fill-in. It is sort of like an AI of randomness for discovering new places where spaces are. It also helps a lot if you help it out with the mouse. HOW TO PLAY: .: Object :. Flag all mines and reveal all cells which are not mines .: Setup :. Each ce ... show more
By: Billybob-Mario
Views: 81 | LoveIts: 5
Description: My first 0-Sprite, 1 script game! Use the arrow keys to move. What kind of game should this be? I need suggestions.
Views: 79 | LoveIts: 9
Description: Just click on the little circles. All graphics done by me. Please tell me if there are any problems with it. If you liked this game. Take a look at this! http://scratch.mit.edu/projects/PerspectiveDesigns/2094761
By: AlanProjects
Views: 57 | LoveIts: 0
Description: VERY SIMPLE. currently only letters and spaces, will update, busy with school. Uses arrays.
By: nXIII
Views: 50 | LoveIts: 1
Description: Scratch DynArr: Infinite Dynamic (Programmatically Created) n-Dimensional arrays, in Scratch! Comes with these built-in functions (set the needed variables, then broadcast the function name): - newArray Provide the name with arrayOp_name; creates a new arrray with the given name and one (1) value, ... show more
By: DarthPickley
Views: 50 | LoveIts: 7
Description: This project is intended to duplicate the Lights Out game structure, but also to provide a more strategic outlook on the whole thing. Since it uses arrays, it is now possible to write an algorithm to read the data and manipulate it easily. The goal of this is to eventually demonstrate an algorithm ... show more
By: howard6366
Views: 44 | LoveIts: 0
Description: Yes, I no its not a real 2D list, but it is pretty close. One problem is that it has to search through every item in that row to find the one you want. With a high amount of items in one row, it might start to get slow search(If you search columns that are high
By: JIMINATOR45
Views: 43 | LoveIts: 1
Description: Use turbo mode(click the green flag while holding down the shift key). Use arrows to move. This is my third attempt at a 3d world using raycasting. please comment and only use with my permission To do list: make map editor mode,make enemies, be able to die make levels, make bosses I have made it ... show more
Views: 42 | LoveIts: 0
Description: Using this as a template can you develop your own patterns? You will need to think about the lists you create as you wiil need to show three different lists in your array.
By: DarthPickley
Views: 41 | LoveIts: 4
Description: now with: Maze Editor Maze Scrolling download and run in presentation mode for best quality! Changes: Added new background tiles (room Ts and +) Easier way to navigate: click and drag the cursor to move it with your mouse easily and quickly. enjoy! forums: http://scratch.mit.edu/forums/viewt ... show more
By: Rick3137
Views: 25 | LoveIts: 2
Description: This is my template for making 8x8 board games. The board is divided into 64 square sprites. . . All sprites are identical except for the piecenumber variable. You should be able to make a game by just adding sprites and leave the main 64 sprites alone. . . To add a piece to the board,add the costum ... show more
By: HEV_gamer
Views: 19 | LoveIts: 0
Description: This is an example of the usage of lists. the music is the numbers ont the list Add variable Add list Change play note... Sedat Yalcin Hisar School
By: blahdeblah
Views: 17 | LoveIts: 0
Description: Ok...press 'space' to begin drawing the fuse, and then press 'space' again when done. Watch the spark travel up the fuse, burning it up as it goes, and explode the bomb thing.
By: bubble-07
Views: 12 | LoveIts: 0
Description: This is a project that I made for reading and writing one-dimensional arrays. I thought up the idea myself, and figured out how to write into the array. However, I got a big headache trying to make the array read, so I looked around, and found very helpful advice from S65. (He came up with the idea ... show more
By: Tooolz
Views: 9 | LoveIts: 0
Description: Space to choose what to do... Working on Inserting and Replacing Atm...
By: Tooolz
Views: 9 | LoveIts: 0
Description: Note: Can't replace the items in the first column... You also can't insert something in the first column... I will be working on that and will probobly be finished with it soon considering that I know the problem :[)
By: HEV_gamer
Views: 4 | LoveIts: 0
Description: Add variable Add list Cahnge play note... Sedat Yalcin Hisar School
By: GarethG
Views: 4 | LoveIts: 0
Description: An example of useing an aray to store data and then use the data to set the positon / direction / costume of a sprite
