Well that's the easy verson, but if you do it like this: http://ia360634.us.archive.org/1/items/AskVatneBreanScratch_advancedbutton/Bilde2.png, you can even hold i t down as long as you wish before you release it and the action is started.
This is just an example of how to make a start button. It uses two sprites - one for the button, and another random one to do something when the button is pressed. Basically when the button is pressed a broadcast is sent out (I named it "startGame"). Any scripts in the project "receiving" the "startGame" broadcast will then run. You could hide the button then, but I never bothered to here.
This project is an example showing how a project can be started using a start button and broadcasting. Press the Flag to reset, and press the button to see how things like a game COULD be started
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is that cake spinning?
cool
Nice Brean!
Well that's the easy verson, but if you do it like this: http://ia360634.us.archive.org/1/items/AskVatneBreanScratch_advancedbutton/Bilde2.png, you can even hold i t down as long as you wish before you release it and the action is started.
Check out my newest project tour of Mc.Donalds 2.0
lol is that cheese cake or something?i like it
this is strangley entertaining!!!
Nice it could be useful! ^_^
This is just an example of how to make a start button. It uses two sprites - one for the button, and another random one to do something when the button is pressed. Basically when the button is pressed a broadcast is sent out (I named it "startGame"). Any scripts in the project "receiving" the "startGame" broadcast will then run. You could hide the button then, but I never bothered to here.