Woah why do I get different results when I try the same angle twice? Interesting.
Piter, I read your comment about Scratch possibly benefiting from arrays etc. We agree that this might be a nice feature in the future, and we're considering in what ways this type of thing might be added. Thanks for the feedback as always.
This reminds me a game with two gorillas throwing bananas at each other. I remember it was one of the sample programs that came with QBASIC. I modified and I started to get interested in programming.
This was fun. I think the farthest for me was around 46 degrees. What did everyone else think? I was wondering if you think this represents the farthest in real life physics too?
This reminds me of an old game. I think it may have been called "artillery". It had a hill that you had to shoot over, a target (in a random spot), and wind. I think it may have been two-player--each player picked the angle and "powder" charge for their cannon and they you hit "go" to see what happened. In that game, as in this, the ball went slowly and left trails so it was quite suspenseful to watch.
Comments
You need to be logged in to post comments
Add a Comment
wow
(view all replies)Comment Reply
Press and hold space bar while shooting
(view all replies)Comment Reply
cooky!!!
(view all replies)Comment Reply
cool it's probably the best old featured project even though it's just a canon ball. i could use this.
(view all replies)Comment Reply
ITS 45 EVEN i KNOW THAT
(view all replies)Comment Reply
i know cos i downloadid it
(view all replies)Comment Reply
it is a hack or coded outside scrach in the scratch folder.
(view all replies)Comment Reply
the varible cannons heading is cannos's direction
(view all replies)Comment Reply
it wont go to slider mode
(view all replies)Comment Reply
did u hack or something????
(view all replies)Comment Reply
ok dude pleas tell me where u got the varible cannons heading to b blue?????
(view all replies)Comment Reply
А что это за синее окошко canon's heading? Выглядит как переменная, но в скриптах никакого упоминания не нашел, к тому же - синее...
(view all replies)Comment Reply
Прекрасная модель! Ничего лишнего. Утащил к себе на сайт "Учитесь со Scratch!" Не возражаете?
(view all replies)Comment Reply
i think the maximal distance is with 45 degrees, isn´t it?
(view all replies)Comment Reply
pfui des is voll da schmarn so a müll was hat des fürn sinn???!!!! understanden?!
(view all replies)Comment Reply
jay is gay
(view all replies)Comment Reply
Woah why do I get different results when I try the same angle twice? Interesting. Piter, I read your comment about Scratch possibly benefiting from arrays etc. We agree that this might be a nice feature in the future, and we're considering in what ways this type of thing might be added. Thanks for the feedback as always.
(view all replies)Comment Reply
to Mick - thank you, it's really a bug! I'll fix it :)
(view all replies)Comment Reply
If you keep pressing the space bar while the ball is in the air the ball will go in a zig-zag pattern!!!!!!
(view all replies)Comment Reply
To jay: The maximal distance of 454 is reached with heading 45, which absolutely correspond to the real world physic with no air resistance.
(view all replies)Comment Reply
This reminds me a game with two gorillas throwing bananas at each other. I remember it was one of the sample programs that came with QBASIC. I modified and I started to get interested in programming.
(view all replies)Comment Reply
This was fun. I think the farthest for me was around 46 degrees. What did everyone else think? I was wondering if you think this represents the farthest in real life physics too?
(view all replies)Comment Reply
johnm
1 year, 3 months ago
(view all replies)Comment Reply
This reminds me of an old game. I think it may have been called "artillery". It had a hill that you had to shoot over, a target (in a random spot), and wind. I think it may have been two-player--each player picked the angle and "powder" charge for their cannon and they you hit "go" to see what happened. In that game, as in this, the ball went slowly and left trails so it was quite suspenseful to watch.
(view all replies)Comment Reply