Q. Was scratch designed as a game-making system for small children or a general audiance? A. It was originally designed for kids, ages 8 to 17 years old, from after-school centers in undeserved communities. It has evolved into a tool that artists, novices and even professional programmers have used to create not only games but all sorts of interactive art and media. We are quite pleased with what has happened and we're thinking about pushing the boundaries upward and downward, that is, making an even simpler Scratch for younger kids and a more sophisticated one for more advanced programmers who might want to use Scratch to interact with on-line media.
Q. In your opinion, what is your favorite scratch-member driven concept on scratch? A. That's a difficult question! I really like all of them. When I talk about Scratch I often mention the very first company that I noticed: Crank Inc. It was probably one of the first member-driven initiatives and it has stayed with me. Now there are so many! It's so great. I like the journalistic ones because it shows we have an engaged community. Keep up the great work everyone!
Q. Does the scratch team plan on releasing any other version of scratch any time soon? A. I think sometime in the next few months a new version will come out. Most of the work has been focused on making Scratch available in languages that do not use the roman characters such as Chinese, Japanese, Arabic. This will make it possible for millions and millions of people to use Scratch. We hope Scratch can become as popular in other countries as it has been in English-speaking ones.
Answers to your questions. Q. How did you come up with scratch? A. Scratch was created by the Lifelong Kindergarten Group with the idea of making programming accessible to more people so it can be used as a powerful tool for creative expression. Mitch Resnick is the professor who leads our group. We were influenced by the work of Seymour Papert, Alan Key and others.
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me?! how? she's my freind!
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i hate you you made super crazy fact finder quit
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coool
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waaaaaaaaaaah so nice!
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COOL!!
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I like the way the cats transform!
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^^
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I mean, your projects ROCK!!!!
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your ROCK!!!!!
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yeah! :Þ
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nikki! you have a pyong icon :D
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thanks ^^
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Good Job!
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PRETTY I LOVE IT AND YOU TURNED THE SCRATCH MASKOT A LETTER!!!!!!!!=)
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I like your user name!!!!
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i'd really like u 2 be deputy nikki, but there is a deputy.....rainbowfur (daisypelt)..........srry:(
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i think that's really great!
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sweet!
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kwl!!!! AWSOME ANIMATION!!!!
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cool!!! This project rocks!!!
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Q. Was scratch designed as a game-making system for small children or a general audiance? A. It was originally designed for kids, ages 8 to 17 years old, from after-school centers in undeserved communities. It has evolved into a tool that artists, novices and even professional programmers have used to create not only games but all sorts of interactive art and media. We are quite pleased with what has happened and we're thinking about pushing the boundaries upward and downward, that is, making an even simpler Scratch for younger kids and a more sophisticated one for more advanced programmers who might want to use Scratch to interact with on-line media.
(view all replies)Comment Reply
Q. In your opinion, what is your favorite scratch-member driven concept on scratch? A. That's a difficult question! I really like all of them. When I talk about Scratch I often mention the very first company that I noticed: Crank Inc. It was probably one of the first member-driven initiatives and it has stayed with me. Now there are so many! It's so great. I like the journalistic ones because it shows we have an engaged community. Keep up the great work everyone!
(view all replies)Comment Reply
Q. Does the scratch team plan on releasing any other version of scratch any time soon? A. I think sometime in the next few months a new version will come out. Most of the work has been focused on making Scratch available in languages that do not use the roman characters such as Chinese, Japanese, Arabic. This will make it possible for millions and millions of people to use Scratch. We hope Scratch can become as popular in other countries as it has been in English-speaking ones.
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Nice way to write your screenname.
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Answers to your questions. Q. How did you come up with scratch? A. Scratch was created by the Lifelong Kindergarten Group with the idea of making programming accessible to more people so it can be used as a powerful tool for creative expression. Mitch Resnick is the professor who leads our group. We were influenced by the work of Seymour Papert, Alan Key and others.
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Awesome! *second comment! XD*
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kewl :D lol first comment
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