Explaining how it works: The project uses 7 sprites: 1) The title page entitled "Run Ray Run" is pops up at the beginning, but then is told to "hide" when the player presses the green flag. 2) Ray Rice himself is a sprite. He is guided by motion scripts that tell him to move 7 steps in the direction of whichever arrow key is pressed. He also senses contact with one of the defenders- when this occurs, his direction changes 90 degrees and he is sent back to the original x position. When he passes the defenders and reaches an x-position corresponding to the end of the field, it triggers a touchdown celebration (including costume change). 3/4) Each of the yellow defenders is a sprite. They are guided by a script that tells them to glide back and forth between two specified (x,y) coordinate positions. 5)The celebratory mob is a sprite which is instructed to appear only when a touchdown is scored. 6/7) The final two sprites are invisible sideline markers.
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Download the 7 sprites and 17 scripts of "neil_shah3" and open it in Scratch
Project Notes
This is a very rudimentary football game starring Ray Rice, the star running back of the emerging football powerhouse Rutgers University. The object of the game is to guide Ray past the swarming yellow defenders by using the same combination of speed and agilty that he demonstrates on the real field.
Use the arrow keys to manuever Ray. Players who get past the two defenders without being touched will be credited with a touchdown. If you are touched by either defender, you lose a down and will be placed back at the starting position. If you do not score a touchdown after 4 downs, you will be charged with a turnover.
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this defense is worse than buffalo, navy, and norfolk state combined!
Explaining how it works: The project uses 7 sprites: 1) The title page entitled "Run Ray Run" is pops up at the beginning, but then is told to "hide" when the player presses the green flag. 2) Ray Rice himself is a sprite. He is guided by motion scripts that tell him to move 7 steps in the direction of whichever arrow key is pressed. He also senses contact with one of the defenders- when this occurs, his direction changes 90 degrees and he is sent back to the original x position. When he passes the defenders and reaches an x-position corresponding to the end of the field, it triggers a touchdown celebration (including costume change). 3/4) Each of the yellow defenders is a sprite. They are guided by a script that tells them to glide back and forth between two specified (x,y) coordinate positions. 5)The celebratory mob is a sprite which is instructed to appear only when a touchdown is scored. 6/7) The final two sprites are invisible sideline markers.