well, using your idea of using a sprite that has the dark AND light, I have a better idea for a MUCH faster spectrum draw: one sprite has the entire spectrum, and it just stamps it! o.0
i said it was good, and that you might wanna know that the scope only works on the x axis. meaning, you can only zoom in on the x position that the bad guys r on.
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Nice, I could use this for a color pallet or something in a game.
well, using your idea of using a sprite that has the dark AND light, I have a better idea for a MUCH faster spectrum draw: one sprite has the entire spectrum, and it just stamps it! o.0
well, that would be faster, i guess... :P
cool!
what comment did you post on my scope project? (i deleted it and uploaded a better one lol)
i said it was good, and that you might wanna know that the scope only works on the x axis. meaning, you can only zoom in on the x position that the bad guys r on.
cool *STAREING*
wow awsom!