Nice project! When I make a health bar I either make a lot of costumes, or stamp them in a painfully slow process. This one's clever... and as a bonus, I like your means of keeping the bar near the person; usually the [go to] block is used, but it isn't perfectly fast...
Cool! I usually use 3 sprites for health bars. One is an outline and has a tail of white on the end, one is the red that represents lost health, and one is a green bar, which actually moves. Based on its health and position, it calculates where it needs to go. But your version is much simpler and better. :)
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darn dude, 1 loveit
nice bar,
Nice project! When I make a health bar I either make a lot of costumes, or stamp them in a painfully slow process. This one's clever... and as a bonus, I like your means of keeping the bar near the person; usually the [go to] block is used, but it isn't perfectly fast...
you can use pen, see my health bar project
Cool! I usually use 3 sprites for health bars. One is an outline and has a tail of white on the end, one is the red that represents lost health, and one is a green bar, which actually moves. Based on its health and position, it calculates where it needs to go. But your version is much simpler and better. :)
I do not like using that method because there are a lot of limits to it. Consider using the pen?
(view all replies)There are, of course, many ways to make health bars. This one was good for a tiny one that could follow another sprite around.
(view all replies)Nice, might use it for an enemy health bar in a game of mine, I'll give full credit to you though :).