I like it but it take many click to make a row, I read paddle2see suggestion, and make a remix with easy/hard mode, much easier to handle, (link to project)
I've not been entirely happy with dragging pegs onto the color changers. Perhaps I should simply have 6 pegs permanently located there, and clicking on a peg brings it into play. I'm not so sure about the copying idea—I'll have to think about that one.
A very nice implementation! I'm thinking the number of mouse operations can be reduced by 1) having the color changing pallet produce a peg of the correct color from thin air when it is clicked rather than dragging a peg over to it. 2) Allowing a peg to be "copied" from a previous (or current) guess by clicking on it. These suggestions sort of violate the illusion of physical pegs but would speed up play considerably. Particularly if you're using a laptop with an "iffy" mouse click button (like mine)!
you said this on my forums:
[quote=kevin_karplus]The "real" comment block was in v1.2beta, but not in the official release of v1.2.1
A lot of people use
repeat 0 times
say "..."[/quote]
can you show me that script in blocks? I don't understand that script
Got it in 5! Really well done, great detail. My only complaint is that your adherence to the original look interfers a bit with the playability - you should remove the little black dots from behind the feedback numbers - they make it harder to read. Or maybe use a color brighter than black! Beautifully done, good job.
Download the 9 sprites and 42 scripts of "MasterMind" and open it in Scratch
Project Notes
This is the classic MasterMind game.
My son Abe helped me with the design and programming.
We *really* wish that Scratch had arrays, as the game would take about 1/3 as many blocks of code.
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This is really great programming!
i can not pick them up
As Pickley said, Scatch now has arrays.
scratch now has arrays!
what version is that???
(view all replies)Cool!
I like it but it take many click to make a row, I read paddle2see suggestion, and make a remix with easy/hard mode, much easier to handle, (link to project)
how do u make a variable darker?
Always have loved mastermind
Well programmed.
that is hard
this is so fun!
I have the board game of it
Wow
It's a good puzzle... well programmed!
I've always loved mastermind. Good job on making this!
fun!....I added this to my gallery!
Awesome!
It is fun, but it is so hard to get a perfect score on at least one row! But I still like it a lot.
Great game!
cool cool and I mean cool
Cool!
fungamer, did you press the "Rules" button and read the rules of the game? Does anyone have any suggestions about how I could make the rules clearer?
dont really understand how to play
I've not been entirely happy with dragging pegs onto the color changers. Perhaps I should simply have 6 pegs permanently located there, and clicking on a peg brings it into play. I'm not so sure about the copying idea—I'll have to think about that one.
A very nice implementation! I'm thinking the number of mouse operations can be reduced by 1) having the color changing pallet produce a peg of the correct color from thin air when it is clicked rather than dragging a peg over to it. 2) Allowing a peg to be "copied" from a previous (or current) guess by clicking on it. These suggestions sort of violate the illusion of physical pegs but would speed up play considerably. Particularly if you're using a laptop with an "iffy" mouse click button (like mine)!
you said this on my forums: [quote=kevin_karplus]The "real" comment block was in v1.2beta, but not in the official release of v1.2.1 A lot of people use repeat 0 times say "..."[/quote] can you show me that script in blocks? I don't understand that script
I love that game! thanx for joining my club!
Excellent game with beautiful graphics and friendly operation. If you like these kind of things, you can try the game "Kubrick2D" in /users/ffred
i dont really get how to play
This is a great game and you and your son programed it very nicely!
cool
cool game i enjoy it you and your son make awesome games
nice.... love it
lol!
check my games......there is not too much but i am just a beginner
realy cool game
great game
cool
Thanks, Paddle2See, I fixed the font to be much lighter. I think it is more readable now.
Got it in 5! Really well done, great detail. My only complaint is that your adherence to the original look interfers a bit with the playability - you should remove the little black dots from behind the feedback numbers - they make it harder to read. Or maybe use a color brighter than black! Beautifully done, good job.
i dont get it
Did you press the "rules" button and read the rules for the game? I tried to explain the meaning without being too wordy.
The point is it does not explain he instructions well.
Good but I don't know how to play the game so the hardpart is. . . .what does .1.1 mean at the bottom?
great
I forgot to love it... ;)
Awesome!
I got it in 6 guesses!
I won, I won! this game is sooooooo awsome!
wow!!! I won! that must of been hard to make!!!
hard
lol
I hate this...I can't stop playing! great game.
You are thinking of the little red and white pegs, not the big ones that are part of the pattern pegs.
They are for determining how many are right and in the wrong place, (white) and for how many are right in the right place.
Oh, and also, remember that your not supposed place red and white pegs in the pattern.
I mean ''you're,'' not ''your.''
I LOVE Mastermind. It's a great game, and it's great on Scratch too. :)
very nice.
WOW!
If you don't know the game Mastermind, then press the "rules" button.