try this it does something odd.
first put everything to zero then set color to 100 then set stamp to 1 then set it to 0 then then set color to 0 and slowly change ghostliness to 100.
Here is my critique: Your project is showing one of the more complex features in a really straightforward way. You did a good job of demonstrating some different variables, but it might be helpful to indicate in your project notes to download to view the code - which really reveals how to achieve these variables. Did you consider adding any tips or "inside secrets" - though this is an advanced topic, it might be nice to share your thoughts on good places to start or try first.
try this it does something odd. first put everything to zero then set color to 100 then set stamp to 1 then set it to 0 then then set color to 0 and slowly change ghostliness to 100.
This tutorial is to teach less experienced Scratch users how to control a sprite's movement and looks by using variables and sliders. Download it to see the code.
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All The Effects Make it cool
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D: :D ): :( :) (: XD ID <(*-*<) :v :^I :^) :^( :P A lot of smileys I know- not all.
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yay! congrats! you're my 600th message!
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try this it does something odd. first put everything to zero then set color to 100 then set stamp to 1 then set it to 0 then then set color to 0 and slowly change ghostliness to 100.
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Wow! Awesome discovery!
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Here is my critique: Your project is showing one of the more complex features in a really straightforward way. You did a good job of demonstrating some different variables, but it might be helpful to indicate in your project notes to download to view the code - which really reveals how to achieve these variables. Did you consider adding any tips or "inside secrets" - though this is an advanced topic, it might be nice to share your thoughts on good places to start or try first.
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try this it does something odd. first put everything to zero then set color to 100 then set stamp to 1 then set it to 0 then then set color to 0 and slowly change ghostliness to 100.
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cool! a little over kill on the the variables though :D you have like 7 million variables!
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12
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