Can you apply the same scaling you have on the steps to the slinky costumes? Except it's not that simple, since the slinky is rising and falling too...I worked something out in Cat Trainer that might work...I based the costume size on the position projected onto a straight line between the start of the jump and the end of the jump. Worked pretty well there, might work here too!
This is cool...and kind of funny as I was just checking out your work to see if I could find something that would make a good mood setting for 'Perpetual Slinky'...and here you've done something similar! I like the perspective on the steps...nice touch! You should check out my version of the project again...I've added vibrations to the steps and chimes when the slinky hits them.
Not really very original just adapted paddle2see's project a little bit.. in terms of the slinkys costume.. and the way the costumes for steps are set..They should resize when dragged to different points on the screen..etc..
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Can you apply the same scaling you have on the steps to the slinky costumes? Except it's not that simple, since the slinky is rising and falling too...I worked something out in Cat Trainer that might work...I based the costume size on the position projected onto a straight line between the start of the jump and the end of the jump. Worked pretty well there, might work here too!
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I like what you have for a background here, but I'm looking for something a little more serene...kind of going for a peaceful mood.
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This is cool...and kind of funny as I was just checking out your work to see if I could find something that would make a good mood setting for 'Perpetual Slinky'...and here you've done something similar! I like the perspective on the steps...nice touch! You should check out my version of the project again...I've added vibrations to the steps and chimes when the slinky hits them.
(view all replies)Comment Reply