Yes, Paddle, the pieces are freely moved by any order to any place, so, no matter what the schema is, there are several ways to achieve the solution. I remember that in my youth I had a method to be succed with this game. Unfortunatly I can remember it no more. So, some times I cannot surpasse the situation you reported; but, yes, it is solvable. I wonder if we could ask this question to “Ninja Squirrel” who has commented down below that he is master of this game.
Hey ffred! I've got a question from somebody who is using my version of the game and I don't know how to answer it. The question is, are you sure that all the schemas are solvable? He (and I) have gotten to the point where only two adjacent numbers are out of position but we have been unable to solve them from that point. I guess we would like reassurance that there are solutions for all the schemas. And also, have you been succesful when you get to a point where you have just the two adjacent numbers out of position? Thanks.
As instruções estão em inglês nas “Notas”, mas dizem, basicamente: Clicar na bandeira para que o programa escolha um dos dez esquemas possíveis. Depois, deve clicar-se num dos quadrados numerados que estão adjacentes à casa vazia, (quadrado verde) para que ele a ocupe, deixando vaga a casa onde estava. Desta forma, é possível ordenar todos os quadrados numerados, deixando a casa vazia no canto inferior direito.
Hi ffred - I should have mentioned, help yourself to the new version. If you want to retain ownership, you can have it; that is fine with me. My mouse hand was getting tired playing it so I had to do something to make it easier to play!
I Thank you all for your kind words. I invite you to visit http://softfred.pt.vu where you can play or download freely other games of mine. SIDDTHESQUID, you gave us a precious help. In fact, to the third row everything is easy. I tried your technique on the last two rows and I got almost all the tiles in place; but the 24 have laid in the 20’s spot. Perhaps NINJASQUIRREL would help us too...
this things are really ez to solve..... ill tel u how to do it.... (REMEMBER, EVERYTIME A TILE GOES TO ITS CORRECT SPOT, IT IS NOT NECESSARY TO MOVE IT!!!
1. Put the 1, 2, and 3 tiles in the rite spot.
2. put the 4 where the 5 shud be
3. Put the 5 underneath the 4 and make the empty tile spot under the spot where 4 shud be...
4. put the tile which is in the location where tile 4 shud be in the empty tile slot. put the 4 in its correct position, and put the 5 in its correct position.
5. repeat the above with the next two rows (after this, 3 rows shud be dun)
6. Put the 21 tile on the 16 spot and bring the 16 just to the right of the 21 tile.... the empty spot shud be to the left of the spot where the 21 tile is supposed to be... switch the tiles, and 16 and 21 shud be in the rite place
7. repeat the above with 17 and 22, and 18 and 23
8. just rotate the last 3 tiles, and the thing will be solved (this doesnt work sumtimes out of luck, so u mite hav to scramble the thing and do it over....
and nice job on the game
Hi andresmh, It would be rather difficult to say with one single click how many pieces would move; but with two clicks ... well, I’m going to think about. Thank you
Hi, dear friends, When I was a boy I had a little plastic toy with this game and I sure you there is a technical way to solve the problem, (as in the real Kubrick cube). Unfortunately I’ve forgotten that technique... Now, I can easily reach to the 20 right numbers, but the last four depend on how lucky I am...
Download "Kubric2D"(25 sprites and 51 scripts) and open it in Scratch
Project Notes
THE IDEA
At the beginning, you have a 5x5 grid with 24
desordered numbers and an empty cell to where
you can push one of the numbers around it.
Then, you go on pushing numbers to the empty
cells till all the numbers become ordered and the
empty cell remains at the very bottom rigth place.
INSTRUCTIONS
Click the green flag and the Scratch will choose one of ten hidden schemas which number is shown
on the top right of the display. Then, you click the
numbers as you like to achieve the aim above.
NOTES
There are 25 sprites defined in this project.
MORE...
If you enjoyed the game, visit http://softfred.pt.vu from where you may download "Dana" and "Baile" which has more schemas similars to these ten.
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i give up
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Yes, Paddle, the pieces are freely moved by any order to any place, so, no matter what the schema is, there are several ways to achieve the solution. I remember that in my youth I had a method to be succed with this game. Unfortunatly I can remember it no more. So, some times I cannot surpasse the situation you reported; but, yes, it is solvable. I wonder if we could ask this question to “Ninja Squirrel” who has commented down below that he is master of this game.
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Hey ffred! I've got a question from somebody who is using my version of the game and I don't know how to answer it. The question is, are you sure that all the schemas are solvable? He (and I) have gotten to the point where only two adjacent numbers are out of position but we have been unable to solve them from that point. I guess we would like reassurance that there are solutions for all the schemas. And also, have you been succesful when you get to a point where you have just the two adjacent numbers out of position? Thanks.
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Thanks Axel. You can visit "Paddle2See" stuff because he improved this game.
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it took me 680 moves to solve it!!! VERY good game
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As instruções estão em inglês nas “Notas”, mas dizem, basicamente: Clicar na bandeira para que o programa escolha um dos dez esquemas possíveis. Depois, deve clicar-se num dos quadrados numerados que estão adjacentes à casa vazia, (quadrado verde) para que ele a ocupe, deixando vaga a casa onde estava. Desta forma, é possível ordenar todos os quadrados numerados, deixando a casa vazia no canto inferior direito.
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Não percebo o que é para fazer.
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Hi ffred - I should have mentioned, help yourself to the new version. If you want to retain ownership, you can have it; that is fine with me. My mouse hand was getting tired playing it so I had to do something to make it easier to play!
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I have made a remixed version that let's you move more than one square at a time. Here it is: (link to project)
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I Thank you all for your kind words. I invite you to visit http://softfred.pt.vu where you can play or download freely other games of mine. SIDDTHESQUID, you gave us a precious help. In fact, to the third row everything is easy. I tried your technique on the last two rows and I got almost all the tiles in place; but the 24 have laid in the 20’s spot. Perhaps NINJASQUIRREL would help us too...
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try using the arrow keys nexttime ..... u could click a piece and then use the arrow keys to move it into the green space
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cool game check my games out
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ffred my mom had one as a kid too, first time I tried so impossible but know I am master at them, I finished this one too. =)
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AHHHHH! HARD! HARD! HHHHAAARRRRDDDD!
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SO HARD!!!!!!!!! but really good!
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this things are really ez to solve..... ill tel u how to do it.... (REMEMBER, EVERYTIME A TILE GOES TO ITS CORRECT SPOT, IT IS NOT NECESSARY TO MOVE IT!!! 1. Put the 1, 2, and 3 tiles in the rite spot. 2. put the 4 where the 5 shud be 3. Put the 5 underneath the 4 and make the empty tile spot under the spot where 4 shud be... 4. put the tile which is in the location where tile 4 shud be in the empty tile slot. put the 4 in its correct position, and put the 5 in its correct position. 5. repeat the above with the next two rows (after this, 3 rows shud be dun) 6. Put the 21 tile on the 16 spot and bring the 16 just to the right of the 21 tile.... the empty spot shud be to the left of the spot where the 21 tile is supposed to be... switch the tiles, and 16 and 21 shud be in the rite place 7. repeat the above with 17 and 22, and 18 and 23 8. just rotate the last 3 tiles, and the thing will be solved (this doesnt work sumtimes out of luck, so u mite hav to scramble the thing and do it over.... and nice job on the game
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this is cool, I still can't get it right! I'll keep trying!
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Hi andresmh, It would be rather difficult to say with one single click how many pieces would move; but with two clicks ... well, I’m going to think about. Thank you
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I've gotten in down to only two numbers reversed a couple of times now, but still no joy.
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hard,annoying,frustrating, and addictive and fun!!!
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Hi, dear friends, When I was a boy I had a little plastic toy with this game and I sure you there is a technical way to solve the problem, (as in the real Kubrick cube). Unfortunately I’ve forgotten that technique... Now, I can easily reach to the 20 right numbers, but the last four depend on how lucky I am...
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wow!!!!! thats very good
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cool game ceck out my games.
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****, all in the right place except 23 and 24!
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Shoot, I am stuck at 20!
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20....
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19...
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18...
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15 numbers...
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Wooooo... first 10 numbers! I am still playing...
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sweet. very challenging. i managed to get the first 5 numbers, but the rest...poop.
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I like it. Well done.
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Nice! Beautifully crafted as always. Congratulations on being "Featured"!
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Excellent game! *sigh* I never managed to complete one in my whole life... :P
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Wow!
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Excellent project. I wish you could push more than 1 at the time (like in the physical version of this game).
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mmm very strategic! :D
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