The Game of Life is based on 3 simple rules that should translate in not much more than 3 lines of code. This is the most absurd implementation of the game of life I have ever seen and a clear indication of something that should not be done with scratch.
Its not at all obvious what you need to do is it?! Once the program loads and the cells are all drawn (there is no need for this step, it should only be there in my debugging version - oops) you can click on cells to change their state before clicking run.
Clicking glider was supposed to set up a small glider in the bottom left corner but that doesn't seem to work online. I was hoping to include other preset patterns too.
This won't run when I download it and try it on my own machine. Having only recently joined the Scratch community, I did wonder if anyone had tried this simulation. If I infer things correctly, random cells are created and then the program runs. Do you intend adapting it so that users can draw their own patterns and groups of cells before triggering the process?
wait for the grid to stabilise, then click on the cells to change there state (alive is black, dead is blue). Click run and see what happens. Slowly. Very slowly...
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This is the biggest (if not) project ever on Scratch with a total count of 487 sprites and 2913 scripts. This could've took a month to make.
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The Game of Life is based on 3 simple rules that should translate in not much more than 3 lines of code. This is the most absurd implementation of the game of life I have ever seen and a clear indication of something that should not be done with scratch.
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HOW DO YOU PLAY?
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Make speed settings because this game is too slow
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The glider is working okay in the web for me. Nice job!
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Just saw your comment on my "life simulation". Yours is very fast. I like it.
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Its not at all obvious what you need to do is it?! Once the program loads and the cells are all drawn (there is no need for this step, it should only be there in my debugging version - oops) you can click on cells to change their state before clicking run. Clicking glider was supposed to set up a small glider in the bottom left corner but that doesn't seem to work online. I was hoping to include other preset patterns too.
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This won't run when I download it and try it on my own machine. Having only recently joined the Scratch community, I did wonder if anyone had tried this simulation. If I infer things correctly, random cells are created and then the program runs. Do you intend adapting it so that users can draw their own patterns and groups of cells before triggering the process?
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first!!!
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clicking glider should set up a glider in the bottom left corner. And it does in scratch on my PC. Not once I upload it though! Any ideas?
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wait for the grid to stabilise, then click on the cells to change there state (alive is black, dead is blue). Click run and see what happens. Slowly. Very slowly...
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