I think there should be multiple options for Random Mode:
Option 1. the player's choice stays the same while the computer's choice changes.
Option 2. the computer's choice stays the same while the player's choice changes.
Option 3. they both change.
Option 4. It picks a random option for each turn.
Those are some ideas you can use in the next version you make.
This is a simple game of Rock Paper Scissors. You are the object on the left. Use the arrows up and down to select the rock, paper, or scissors. The computer is the object on the right, and is your opponent. For now, it only chooses a random object to fight you with. The scores are recorded in the top row of variables. Outcome discribes who is the winner, and the "winner?" is basically your score minus the score of the computer. The arrow above this variable refelts that data by pointing to the winner. When "Random mode ON" is pressed, the game will start playing the games really fast, no player input neccessary, to test to see if it's fair. It can be pressed again to turn random mode off. The 'brightness' variable changes the shade of gray on the playing area. Last thing: reset scores by pressing the green flag again.
THINGS I'LL IMPROVE NEXT VERSION: Next, I'll make the computer have a strategy, and not be just random. The game will still be fair, of course, just harder.
Comments
You need to be logged in to post comments
Add a Comment
I love it.
(view all replies)Comment Reply
I think there should be multiple options for Random Mode: Option 1. the player's choice stays the same while the computer's choice changes. Option 2. the computer's choice stays the same while the player's choice changes. Option 3. they both change. Option 4. It picks a random option for each turn. Those are some ideas you can use in the next version you make.
(view all replies)Comment Reply
Hope you all enjoy this. Please give me tips on how to improve it!
(view all replies)Comment Reply