I thought it was really fun and easy to control. One thing you could consider is not having it be able to fly for such a long time. Then you're in no danger of losing lives if you can just stay up in the air the whole time.
its a good idea for the game but it is kind of really easy at the beginning and hard to dodge the flying objects. did you consider making gravity/ because you can jump for as long as you want
I thought that it was cool that you didn't necessarily die immediately, but I agree with Cara that there should be some sort of warning signal when you're dying.
I like the creativity of this project, but I didn't know my stick man was dying until...I died. Maybe you could use sounds or alerting signals to tell players that their health is going down.
I liked how your backround scrolled and you could jump... but did you consider having him come back down after he jumps, so he doesnt just fly up in the sky.
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I thought it was really fun and easy to control. One thing you could consider is not having it be able to fly for such a long time. Then you're in no danger of losing lives if you can just stay up in the air the whole time.
Cool scrolling background, but if you haven;t noticed, you can stay in the air as long as you like, making it extremely easy.
its a good idea for the game but it is kind of really easy at the beginning and hard to dodge the flying objects. did you consider making gravity/ because you can jump for as long as you want
I thought that it was cool that you didn't necessarily die immediately, but I agree with Cara that there should be some sort of warning signal when you're dying.
I like the creativity of this project, but I didn't know my stick man was dying until...I died. Maybe you could use sounds or alerting signals to tell players that their health is going down.
It was good - the scrolling backround and the flying...But maybe your game could have different ways to die like enemies or maybe different objects.
I like the sound in your game, as well as the background. Did you consider adding elaborate instructions?
I liked how your backround scrolled and you could jump... but did you consider having him come back down after he jumps, so he doesnt just fly up in the sky.
Yes, but i couldn't discover how to do so.