Stick Adventure

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user_icon bollmj34 shared it 3 years ago
user_icon Based on bollmj34's project
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dowlie20 dowlie20 2 years, 12 months ago

I thought it was really fun and easy to control. One thing you could consider is not having it be able to fly for such a long time. Then you're in no danger of losing lives if you can just stay up in the air the whole time.

farlen14 farlen14 2 years, 12 months ago

Cool scrolling background, but if you haven;t noticed, you can stay in the air as long as you like, making it extremely easy.

brokae57 brokae57 2 years, 12 months ago

its a good idea for the game but it is kind of really easy at the beginning and hard to dodge the flying objects. did you consider making gravity/ because you can jump for as long as you want

browne69 browne69 2 years, 12 months ago

I thought that it was cool that you didn't necessarily die immediately, but I agree with Cara that there should be some sort of warning signal when you're dying.

anderc52 anderc52 2 years, 12 months ago

I like the creativity of this project, but I didn't know my stick man was dying until...I died. Maybe you could use sounds or alerting signals to tell players that their health is going down.

lacouj44 lacouj44 2 years, 12 months ago

It was good - the scrolling backround and the flying...But maybe your game could have different ways to die like enemies or maybe different objects.

brodea83 brodea83 2 years, 12 months ago

I like the sound in your game, as well as the background. Did you consider adding elaborate instructions?

goraj41 goraj41 2 years, 12 months ago

I liked how your backround scrolled and you could jump... but did you consider having him come back down after he jumps, so he doesnt just fly up in the sky.

bollmj34 bollmj34 2 years, 12 months ago

Yes, but i couldn't discover how to do so.

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