If the issue online is speed, you can theoretically do a check to see how fast the game is running and then change the speed variable accordingly. ******************** Have a variable "speedcheck", and put a "increase speedcheck by 1" inside a "repeat until timer >1" loop. At start of game, set speedcheck to zero, reset the timer and start the loop. When the application is running faster it will generate a higher result. After a couple of tests you should be able to use this result to adjust the basic gameplay speed, making the game equally playbale online or offline.
Help the pilot get home! New level & slightly better gameplay and game engine. Fly a plane, avoiding obstacles. Mouse control. Have fun!
P.S. check out JSO's remix too, with WAY better graphics. Download it to play, it doesn't work online, reason I didn't remix his remix of mine.
JSO: sorry for not improving your version, but it didn't work online. Still great graphics though!
NEW VERSION: just a few things i meant to add.
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i found a glitch: if you press space after you die and keep pressing space you dont restart
MAKE MORE LEVALS
you know when its an awsome game when people want to find ways to cheat. --see below-- lol
if u keep pressing spacebar during it u will not die!
Me no like Level 2!!! :(
This game is awesome! I beat it on 3!
how?!?!? I made this game and i can't do it on hardness 3! nice!
Nice
good
fun but hard
sorry, confused... the issue online with what?
If the issue online is speed, you can theoretically do a check to see how fast the game is running and then change the speed variable accordingly. ******************** Have a variable "speedcheck", and put a "increase speedcheck by 1" inside a "repeat until timer >1" loop. At start of game, set speedcheck to zero, reset the timer and start the loop. When the application is running faster it will generate a higher result. After a couple of tests you should be able to use this result to adjust the basic gameplay speed, making the game equally playbale online or offline.