Even hard on level easy. Maybe the scratch engine changed over the years? This is or would be a great mobile game for flash 10, just make each level autostart and select difficulty by mouse in the intro :)
If the issue online is speed, you can theoretically do a check to see how fast the game is running and then change the speed variable accordingly. ******************** Have a variable "speedcheck", and put a "increase speedcheck by 1" inside a "repeat until timer >1" loop. At start of game, set speedcheck to zero, reset the timer and start the loop. When the application is running faster it will generate a higher result. After a couple of tests you should be able to use this result to adjust the basic gameplay speed, making the game equally playbale online or offline.
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Even hard on level easy. Maybe the scratch engine changed over the years? This is or would be a great mobile game for flash 10, just make each level autostart and select difficulty by mouse in the intro :)
Maybe I just find it easier, having played it so many times :P
Add some sound while crashing and a sound on/off button in the intro?
i found a glitch: if you press space after you die and keep pressing space you dont restart
MAKE MORE LEVALS
you know when its an awsome game when people want to find ways to cheat. --see below-- lol
if u keep pressing spacebar during it u will not die!
Me no like Level 2!!! :(
This game is awesome! I beat it on 3!
how?!?!? I made this game and i can't do it on hardness 3! nice!
(view all replies)Nice
good
fun but hard
sorry, confused... the issue online with what?
If the issue online is speed, you can theoretically do a check to see how fast the game is running and then change the speed variable accordingly. ******************** Have a variable "speedcheck", and put a "increase speedcheck by 1" inside a "repeat until timer >1" loop. At start of game, set speedcheck to zero, reset the timer and start the loop. When the application is running faster it will generate a higher result. After a couple of tests you should be able to use this result to adjust the basic gameplay speed, making the game equally playbale online or offline.