If the issue online is speed, you can theoretically do a check to see how fast the game is running and then change the speed variable accordingly. ******************** Have a variable "speedcheck", and put a "increase speedcheck by 1" inside a "repeat until timer >1" loop. At start of game, set speedcheck to zero, reset the timer and start the loop. When the application is running faster it will generate a higher result. After a couple of tests you should be able to use this result to adjust the basic gameplay speed, making the game equally playbale online or offline.
Help the pilot get home! New level & slightly better gameplay and game engine. Fly a plane, avoiding obstacles. Mouse control. Have fun!
P.S. check out JSO's remix too, with WAY better graphics. Download it to play, it doesn't work online, reason I didn't remix his remix of mine.
JSO: sorry for not improving your version, but it didn't work online. Still great graphics though!
NEW VERSION: just a few things i meant to add.
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Me no like Level 2!!! :(
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This game is awesome! I beat it on 3!
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how?!?!? I made this game and i can't do it on hardness 3! nice!
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Nice
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good
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fun but hard
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sorry, confused... the issue online with what?
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If the issue online is speed, you can theoretically do a check to see how fast the game is running and then change the speed variable accordingly. ******************** Have a variable "speedcheck", and put a "increase speedcheck by 1" inside a "repeat until timer >1" loop. At start of game, set speedcheck to zero, reset the timer and start the loop. When the application is running faster it will generate a higher result. After a couple of tests you should be able to use this result to adjust the basic gameplay speed, making the game equally playbale online or offline.
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