This interactive Scratch piece seeks to demonstrate teaching the programming concept of IF...THEN statement within the a context of a short healthy eating game. This game seeks to employ the behavrioralist pedagogy and operates as such: the user will visit three different scenes. In each scene, the player will be presented with two food options - one healthy and one unhealthy. In order to score points and progress through each scene of the game, the player must choose the healthy choice. If the player chooses incorrectly, s/he is stuck in that scene until the right choice is made.
Through this short tutorial, I seek to use an engaging way to teach about the IF_THEN conditional statement in programming. IF you choose the healthy choice, THEN you score a point and progress to the next scene. IF you choose the unhealthy choice, THEN you cannot move on until you make the healthy choice.
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