This is the simplest that proper RPGs get. But for your purposes you can do a random amount of damage with every hit instead of using formulas like in this project.
that is waaaay to complex for me. The hardest part to understand is the variable. I know how variables work but not really in this game. If you could explain or make a simpler version, id really appreciate it. I'm trying to make Paper Mario game(at least i was) and that would really help.
Well whats wrong with the code in it? The graphics are slapped together but that obviously isn't the point of this project. The codes from this engine were adapted from an RPG engine programmed in flash actionscript.
It doesn't really have anything I would consider to be a glitch. This engine was made to calculate damage, but not to "kill" characters with less than 1 hp.
Yes I know it isn't hard to understand. It just has lots of weapons and power ups and what not that it gets into detail over. Sorry for advertising, but see: (link to project) not the best but I think it is pretty good for only 3 hours work (plus one hour upgrading). Though I meant to keep it simple so others could follow my example.
The mario RPG forumla document isn't that hard to understand. It's just really long because it goes into detail about all the different weapons and spells in the game.
It is as complex as RPG battle formula gets. Remember that Mario RPG was developed by the makers of final fantasy. For an online game putting in such a elaborate battle formula isn't really necessary and I don't know of a lot of online RPGs that have such elaborate forumlas.
True. Though I do think Final Fantasy is an excellent example of a complex RPG, what about Super Mario RPG, the legend of the seven stars? (Oh wait, I just realized that is a bad example...the Super Mario RPG, not Final Fantasy)
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Ugh.... IDLE!! IDLE!!! IDLE!! Hurt! OH!!! ITS....
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Lol im working on my own rpg so far ive got 2 battles and 1 hoverbike minigame.
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and for the last time THIS IS NOT A GAME BUT SIMPLY A BATTLE ENGINE!!!!!!!!Gosh. he made this so OTHER people can make games.
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This is the simplest that proper RPGs get. But for your purposes you can do a random amount of damage with every hit instead of using formulas like in this project.
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that is waaaay to complex for me. The hardest part to understand is the variable. I know how variables work but not really in this game. If you could explain or make a simpler version, id really appreciate it. I'm trying to make Paper Mario game(at least i was) and that would really help.
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Well whats wrong with the code in it? The graphics are slapped together but that obviously isn't the point of this project. The codes from this engine were adapted from an RPG engine programmed in flash actionscript.
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honestly...
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for you
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bit dull
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oh, and thanx, D67
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what is that guy? Is he made of lightning or lasers? he looks good! My monsters are funny and good, but that is better!
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terminator68: I think RPG stands for role-playing-game.
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what does RPG stand for?
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They never listen :(
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BlueClayman1, it's just an engine for the game, not an actual game.
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Nice scripts, could use a little better graphics, though. ;)
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the enemy has -14 hp and it still attacks
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how do you kkill them
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how do you kkill them
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THEY DONT DIE (BUT ITS A GREAT GAME)
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good but could you make it a game
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The code is really well structured in this project :)
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Amazing.
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It doesn't really have anything I would consider to be a glitch. This engine was made to calculate damage, but not to "kill" characters with less than 1 hp.
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I don't care if it is glitchy the engine is good
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Very well done I
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hmmm i had him at -1 then he used magic and got me to 0 how is that fair =-(
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cooooool
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His health was -13 and he still was alive try to fix this
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This is just an engine. Not a game.
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uhhh u should try to make it a little bit better no offense :I
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it goes negative
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he won't die!
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umm he keeps on doging what ever i do
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i won, yay, yay yay yay yay yay!!!!!
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Idle, means that they character isn't doing anything.
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it is pretty nice. but ummm, what is idle, i've been dying to know.
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cool, but they don't die when hp=0 =P
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coooooooooooooooooooooooooool
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hje dosent die?
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isn't this a worse painted supermaro battel RPG
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Actually, in mario RPG there are only a few formulas for calculating damage (3 I think). FF7 has about 7 or so for all the different attack types.
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This is meant to be only an example. All of the parts where the talk bubbles are are meant to be replaced with animations or costume changes.
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What was annoying about the code for Super Mario RPG was that all the attacks had different formulas for dealing the damage.
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Do the sprites really need to say "idle"? If they aren't doing anything, it is pretty obvious that they are idle.
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Yes I know it isn't hard to understand. It just has lots of weapons and power ups and what not that it gets into detail over. Sorry for advertising, but see: (link to project) not the best but I think it is pretty good for only 3 hours work (plus one hour upgrading). Though I meant to keep it simple so others could follow my example.
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or better yet you should use archmage and archknight :D
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can i draw new sprites for this and give you full credit for the game?
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The mario RPG forumla document isn't that hard to understand. It's just really long because it goes into detail about all the different weapons and spells in the game.
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It is as complex as RPG battle formula gets. Remember that Mario RPG was developed by the makers of final fantasy. For an online game putting in such a elaborate battle formula isn't really necessary and I don't know of a lot of online RPGs that have such elaborate forumlas.
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Oh yes. Square Enix or something like that.
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Actually I meant the FAQ was long, not the code.
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It looks understandable (somewhat) but it is very long.
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Would you consider it complex?
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http://www.gamefaqs.com/console/snes/file/588739/30935 There is a document outlining all of the forumlas in mario RPG. You tell me if it complex.
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It wouldn't take that long to make an RPG if you know what you are doing. I could probably make something in 4 days.
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True. Though I do think Final Fantasy is an excellent example of a complex RPG, what about Super Mario RPG, the legend of the seven stars? (Oh wait, I just realized that is a bad example...the Super Mario RPG, not Final Fantasy)
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RPGs can be very very complex. Final Fantasy is an example of a very complex RPG, and Adventure Quest is an example of a much less complex RPG.
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Well, I couldn't make an RPG. I wouldn't have the time.
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Ah. An RPG maker. Interesting. Useful. Though RPGs usually take a long time to make.
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