Good project. I find the first level quite hard though infact it's a bit harder then the rest of the game. I my opinion it should've got atleast 15 love-it's by now.
CALLING ALL ARTIST's! We need you to draw backgrounds asap. Look at my zombies game. Something like that with a black surface. When you finish message me and post it on a project. Thanks!
Brought to you by "Gamestop"
Um heybrian, first of all thanks for accepting me in your company. Ok, now I checked your zombie game,which has a black top and green bottom, so please specify.Also, what do you mean by details?are the backgrounda static or is ths for a sroller? sorry for bombarding you with questions
Hey! I made it to the next level! Nice. I still think you should have some sort of feedback to the user when they make a shot that is good (special sound maybe? Breaking target animation?). I liked the 2nd level with the people shooting back at you, really exciting! I will probably never make it to any further levels as I'm not quick enough.
Yes, I did read the instructions. I think it's only fair that you tell the user what they need to achieve to get to the next level. How about a score variable so they know how close they got and you tell them in the Project Notes or in the game how many they need to get? You have to encourage your users, just telling them they failed is going to turn them off.
You've got the mechanics of a good shooting game here, what will make it even better is a good story line with a mission that matters to the player. Is there a level with enemies that I missed or is it still in development? Anyway, good project, well worth continuing!
This is pretty good! The sound is excellent, the graphics are decent, and the motion is good. Where I had trouble was determining what my goal was. I played twice and got "mission failed" each time - why? I thought I was in Target Practice mode so I'm not sure what my mission was or why I failed it, but it didn't make me feel good about myself. A little more color variety in the graphics would make it more appealing as well (maybe too much red?).
Download "Gunner"(10 sprites and 58 scripts) and open it in Scratch
Project Notes
press green flag twice Get twenty bullseyes in target practice to advance
This is a project I hastily put together and there may be glitches, i am sure it IS A LOT OF FUN give me comments,and PRESS LOVEIT!!! INSTRUCTIONS IN THE GAME
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Good project. I find the first level quite hard though infact it's a bit harder then the rest of the game. I my opinion it should've got atleast 15 love-it's by now.
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thanks
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nice game. but i died too quickly.
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thanks and try harder as it gets exciting!!!
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brill
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Do you mean brilliant? If so press loveit ,thanks anyway
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CALLING ALL ARTIST's! We need you to draw backgrounds asap. Look at my zombies game. Something like that with a black surface. When you finish message me and post it on a project. Thanks! Brought to you by "Gamestop"
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Um heybrian, first of all thanks for accepting me in your company. Ok, now I checked your zombie game,which has a black top and green bottom, so please specify.Also, what do you mean by details?are the backgrounda static or is ths for a sroller? sorry for bombarding you with questions
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Cool game awsome music
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Cool targets...you could add a score so you know if you are succeeding
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Okay, I got past the target practice.
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Cool game although I only got to target practice.
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dude, if you liked it try a bit harder, the game gets more exciting, im serious
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press loveit
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Hey! I made it to the next level! Nice. I still think you should have some sort of feedback to the user when they make a shot that is good (special sound maybe? Breaking target animation?). I liked the 2nd level with the people shooting back at you, really exciting! I will probably never make it to any further levels as I'm not quick enough.
(view all replies)Comment Reply
Yes, I did read the instructions. I think it's only fair that you tell the user what they need to achieve to get to the next level. How about a score variable so they know how close they got and you tell them in the Project Notes or in the game how many they need to get? You have to encourage your users, just telling them they failed is going to turn them off.
(view all replies)Comment Reply
You've got the mechanics of a good shooting game here, what will make it even better is a good story line with a mission that matters to the player. Is there a level with enemies that I missed or is it still in development? Anyway, good project, well worth continuing!
(view all replies)Comment Reply
This is pretty good! The sound is excellent, the graphics are decent, and the motion is good. Where I had trouble was determining what my goal was. I played twice and got "mission failed" each time - why? I thought I was in Target Practice mode so I'm not sure what my mission was or why I failed it, but it didn't make me feel good about myself. A little more color variety in the graphics would make it more appealing as well (maybe too much red?).
(view all replies)Comment Reply