Thanks for the review. I was hoping you might go a bit more in depth and talk about how the changes you advocate would improve the player's gaming experience. In particular, I'd like to know why you think being able to hold down the attack button is a bad thing. I know a lot of people complain about having to tap attack buttons because it tires their hands.
float towards you. more for the first couple of levels, and less for the higher number of levels. those are some tips to give the gamer some control. which i think they enjoy more. if you want the game to end sooner than later than why not have difficulties, hard would be set on a time limit that raises whenever you kill an enemy and depletes over time.
i guess the reason i wanted energy not to deplete over time is because it gives the audience control and with more control the audience can get higher scores and the gaming experience can last longer. Also, you don't actually have to have it so that you tap the space button. it would be a simple thing to do though. if you want the gamer to be able to hold down the space key give them ammo. after you kill certain enemies you could find ammo boxes to increase your ammo. or ammo could just...
true, people most likely depsise it because it doesnt deserve front page and because it has such hard rules. plus the way they put down projects is mean. i try really hard to be polite and not put down stuff even if i think it is bad
paper cranes!!!!!!!!!!!!!!!11
LOL
I hope nobody finds this offensive. if you do please tell me, im only trying to show scratch some very thorough reviews. inspired by zero punctuation and theescapistmagazine.com however he swears and has adult humour so i would not reccommend viewers under the age of fourteen to visit that site
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OH YEAH I FORGOT, IT DID'NT UPLOAD. COULD YOU TRY MAKING ONE THAT DOES?
yah i am going to make one today
Hey, where's the new review u did for me?
Thanks for the review. I was hoping you might go a bit more in depth and talk about how the changes you advocate would improve the player's gaming experience. In particular, I'd like to know why you think being able to hold down the attack button is a bad thing. I know a lot of people complain about having to tap attack buttons because it tires their hands.
yah but that's just for hard. for other difficulties i wouldnt want it to deplete over time
(view all replies)float towards you. more for the first couple of levels, and less for the higher number of levels. those are some tips to give the gamer some control. which i think they enjoy more. if you want the game to end sooner than later than why not have difficulties, hard would be set on a time limit that raises whenever you kill an enemy and depletes over time.
(view all replies)i guess the reason i wanted energy not to deplete over time is because it gives the audience control and with more control the audience can get higher scores and the gaming experience can last longer. Also, you don't actually have to have it so that you tap the space button. it would be a simple thing to do though. if you want the gamer to be able to hold down the space key give them ammo. after you kill certain enemies you could find ammo boxes to increase your ammo. or ammo could just...
and yat another great review from toughcritic!
thank you!
(view all replies)true, people most likely depsise it because it doesnt deserve front page and because it has such hard rules. plus the way they put down projects is mean. i try really hard to be polite and not put down stuff even if i think it is bad
(view all replies)i think if i have time i will do another one today cuz i need to catch up to timereview
(view all replies)thnx