A great start but a few problems...I have trouble with some dude with a mace who continually beats my character senseless. Sometimes I can get my character to face him, then I have a chance of slicing him up but many times my guy won't turn and gets killed. Probably something to do with the animation getting in the way of the motion. Maybe have the animation handled by a different stack, controlled by variables? This is all guesswork, since I haven't actually looked at the code yet...Anyway, looking good but could use some fine tuning.
The dreaded Sable Brethren are attacking! And all of the Lords men are out hunting--except for you, of course--so it is up to you to defend the town! "Ahrg! Next time I'm going with them." you say, but that won't help much now. Directions; To reach the leech go due east from the starting point. To find the Treasurer go due south from starting point. To find the Cottage go north from starting point until you find a blue flower then go east a ways. To reach the Money Counters house go due north a little from starting point. I fixed the glitches from the last one, but let me know if there is any glitches, please. Remember to click the Love It button if you love it! (turn around when you stop seeing grass)
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A great start but a few problems...I have trouble with some dude with a mace who continually beats my character senseless. Sometimes I can get my character to face him, then I have a chance of slicing him up but many times my guy won't turn and gets killed. Probably something to do with the animation getting in the way of the motion. Maybe have the animation handled by a different stack, controlled by variables? This is all guesswork, since I haven't actually looked at the code yet...Anyway, looking good but could use some fine tuning.
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could u maybe tell me what u think about this game I made? thank u! (link to project)
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lol u fixed the glitches nice job!
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