S65? you did use the bouncing type technique to make slope detection, you did it very cryptically and you can only see it when going left but you still did
nice one man i like the scrolling just one thing just as vanslar said the gravity man the gravity, it' still cool though keep on makin' games man like your tottaly cool
This is Version 3.0 of my Super Platformer Game Engine of Fun. This version includes side-scrolling and better slope detection.
UPDATE: Fixed another scrolling glitch.
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if you press over and jump next to a wall you will climb it
I can almost make it over the wall
S65? you did use the bouncing type technique to make slope detection, you did it very cryptically and you can only see it when going left but you still did
pretty good, but it needs more sensors to be accurate (you can jump through corners, land by your head, and jump from your head...)
Great job! Jumping is a little long but it's the best slope detection in any project I've seen.
(link to project)">(link to project) congrats
why cant i scroll back?
How do you get past the tall orange thing?
You don't.
(view all replies)the screen only scrolls to the right so you cant go to an earlier part without restarting
Hay S65 lets both make a project together some time.
nice one man i like the scrolling just one thing just as vanslar said the gravity man the gravity, it' still cool though keep on makin' games man like your tottaly cool
Hey man your like the coolest dude that like ever goes on scratch i mean like how d ya do it all.
hmm... but gravity... http://www.scratch.mit.edu/projects/Vanslar/28921">http://www.scratch.mit.edu/projects/Vanslar/28921
grrr. he can make one himself archmage
Also it would be good if the character had gravity.
Neat, you should check out my side scroller engine too :) (link to project)">(link to project)
never mind.
cool side-scrolling too.
great. your title says 2.0 by the way.