THIS IS WICKED AWSWOME!!YOU SHOULD ADD TURNS AND STUFF! ALSO, YOU ARE ONE OF THE SMARTEST SCRATCHERS I KNOW, SO YOU ARE PROBABLY GOOD WITH TECHNOLOGY. I BET YOU COULD FIGURE OUT HOW TO MAKE IT A SCREEN SAVER.
z sorting is not easy. Take a look at full moon's 3d finder project. (link to project) I didn't try to figure out how that works yet. My experiment worked like this:
Each sprite takes turns (there's a "sort turn" variable. A sprite only continues when "sort turn" is it's number. When it's done, it advances the number.) doing this: It finds it's own "zsort" number by comparing it's z with other sprites's z. If it's zsort changed since the last time ("from it's "zsort old" variable.) it "moves back" that difference. There's a bit more to it then that. but I didn't get it working 100% yet. I've been trying to avoid that problem so far. :)
Each sprite takes turns (there's a "sort turn" global variable. A sprite only continues when "sort turn" is it's number. When it's done, it advances the number.) doing this: It finds it's own "zsort" number by comparing it's z with other sprites's z. If it's zsort changed since the last time ("from it's "zsort old" variable.) it "moves back" that difference. There's a bit more to it then that. but I didn't get it working 100% yet. I've been trying to avoid that problem so far. :)
Did you design the tunnel, or rip it, or just find it randomly in a place? At any rate, its pretty cool! Can you post that rotating 3d object program back online, just so I can download it? I wanted to download it before, but it said there was no such page. Please?????
The tunnel is just 4 3D planes that I textured and rotated. this makes it look like a tunnel. I used a programming language called Blitz3D to do all this, and save screenshots (www.blitzbasic.com).
Hey S65, I hope you like F-Zero or Mario Kart 64, cause I found this http://www.youtube.com/watch?v=cXqJEEAA-sw&feature=related
from the F-Zero Expansion Kit for the N64 Disk Drive add-on peripheral. I wish I had a 64DD though, and I wish I could find one under 300 dollars (let alone for sale).
My friends and I used to play that game. I play trumpet, so I could hold my breath through most of them, but there are some REALLY long tunnels near my house. Tunnels always seem infinite when you're playing that game.
Inspiring! I like the textures and fog effect. Too bad we cant do variable opacity... I guess you could make several images, each smaller as they go into the distance. Next step is to use 3d projection to place sprites into the space. :)
I made them myself. I used a text-based programming language called Blitz3D (http://www.blitzbasic.com) to put 4 textured 3D planes (these were the walls) in a world, and then set it up to move forward a bit and take a screenshot for a certain number of times.
just Blitz3D, Scratch, and a little bit of Visual Basic. Here is something I've made with Blitz3D: http://www.blitzbasic.com/Community/posts.php?topic=73594#823841
This isn't even close to how much you can do with it, either. But it's MUCH more complex than Scratch.
also this project is really good, but when you watch the tunnel (i think it's the costumes) but it seems a little (if you really watch) like yore going foreward and then starting at ur origenal spot, but other then that it's cool!
This is an infinite 3D tunnel, complete with fog, reminiscent to those seen in old PC demos. You can adjust the speed you're moving at and the fog level. The code behind this project is actually really simple, but it's graphically impressive, don't you think? This would probably make a nice screensaver =P
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want me to make it a screansaver.
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ok
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THIS IS WICKED AWSWOME!!YOU SHOULD ADD TURNS AND STUFF! ALSO, YOU ARE ONE OF THE SMARTEST SCRATCHERS I KNOW, SO YOU ARE PROBABLY GOOD WITH TECHNOLOGY. I BET YOU COULD FIGURE OUT HOW TO MAKE IT A SCREEN SAVER.
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this is amazing!
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Yes, this would make a great screensaver!
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Is the fog based on brightness?
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no, ghost.
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ah, i see now. simple.
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how is it done??? check out my space flight: (link to project)
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This is just a bunch of costumes being shown, with transparent fog. It isn't done in realtime.
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cool! check out my tunnel test. (link to project)
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For some reason, it stands still on speed 20.
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that's because there are 20 costumes in the tunnel.
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I think I will make this my screensaver! What program did you do this in?
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im gonna take a blind stab at this and say scratch lool
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COOOOL
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You have been nomitnated for my new expiriment. (link to forums) (My real account is gekofreak)
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z sorting is not easy. Take a look at full moon's 3d finder project. (link to project) I didn't try to figure out how that works yet. My experiment worked like this:
(view all replies)Comment Reply
Each sprite takes turns (there's a "sort turn" variable. A sprite only continues when "sort turn" is it's number. When it's done, it advances the number.) doing this: It finds it's own "zsort" number by comparing it's z with other sprites's z. If it's zsort changed since the last time ("from it's "zsort old" variable.) it "moves back" that difference. There's a bit more to it then that. but I didn't get it working 100% yet. I've been trying to avoid that problem so far. :)
(view all replies)Comment Reply
Each sprite takes turns (there's a "sort turn" global variable. A sprite only continues when "sort turn" is it's number. When it's done, it advances the number.) doing this: It finds it's own "zsort" number by comparing it's z with other sprites's z. If it's zsort changed since the last time ("from it's "zsort old" variable.) it "moves back" that difference. There's a bit more to it then that. but I didn't get it working 100% yet. I've been trying to avoid that problem so far. :)
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where do you get all these cool illusion things
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LOL, I downloaded it and made it so you could turn the thing, it looks crazy
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plzzz let us see it...
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Did you design the tunnel, or rip it, or just find it randomly in a place? At any rate, its pretty cool! Can you post that rotating 3d object program back online, just so I can download it? I wanted to download it before, but it said there was no such page. Please?????
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i designed it myself. also, i need to make the rotating 3D object program faster online before I repost it.
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The tunnel is just 4 3D planes that I textured and rotated. this makes it look like a tunnel. I used a programming language called Blitz3D to do all this, and save screenshots (www.blitzbasic.com).
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cool! check out my rocket man. (link to project)
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Sweet!
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Cool!
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Yes, the graphics are really cool! :D I have seen some screensavers that look like this; it would make nice one.
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Hey S65, I hope you like F-Zero or Mario Kart 64, cause I found this http://www.youtube.com/watch?v=cXqJEEAA-sw&feature=related from the F-Zero Expansion Kit for the N64 Disk Drive add-on peripheral. I wish I had a 64DD though, and I wish I could find one under 300 dollars (let alone for sale).
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woah...the original Rainbow Road music was a masterpiece, but this is even better!
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Very cool! Did you ever play the hold-your-breath while in the tunnel game? Don't try that here.
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My friends and I used to play that game. I play trumpet, so I could hold my breath through most of them, but there are some REALLY long tunnels near my house. Tunnels always seem infinite when you're playing that game.
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Inspiring! I like the textures and fog effect. Too bad we cant do variable opacity... I guess you could make several images, each smaller as they go into the distance. Next step is to use 3d projection to place sprites into the space. :)
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Hi and thats cool
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where did you get the tunnal graphics?
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I made them myself. I used a text-based programming language called Blitz3D (http://www.blitzbasic.com) to put 4 textured 3D planes (these were the walls) in a world, and then set it up to move forward a bit and take a screenshot for a certain number of times.
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just Blitz3D, Scratch, and a little bit of Visual Basic. Here is something I've made with Blitz3D: http://www.blitzbasic.com/Community/posts.php?topic=73594#823841 This isn't even close to how much you can do with it, either. But it's MUCH more complex than Scratch.
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also this project is really good, but when you watch the tunnel (i think it's the costumes) but it seems a little (if you really watch) like yore going foreward and then starting at ur origenal spot, but other then that it's cool!
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probably because you are =P
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because you ARE going forward and starting at your original spot...actually, more like the camera is, but whatever =P
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well with Cirp (by Jens) it could be a screensaver :)
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I know, but that's just something I felt like putting in there =P
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this is great. nice job!
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