I'm sure I have the plugin, show me the project!
Ty!!!
oh oops i get it NOW!
That means Scroll+0=scroll
Wait a sec 480*0= 0 WHATS THE POINT!
oh forget it!
no i stll dont get it!
oh wait i get it! now!
i i i i i i cant do it i have created terrains but i ant do the bit where you say, do the following scipt,when flag clicked forever set x to [scroll+(480*0)?? hwta does the 480 mean?
VERY NICE TUTORIAL! I HAVE SCRATCH OPNE NOW AND I AM STARTING THIS!
This is a very nice tutorial, btw! =)
Thanks for helping with my science project! Here are the results: (link to project)
No it's fine, no changes needed. All I am saying is that this is similar to my tutorial in the forums ;)
Really? Well. If you have any ideas for improvement, please, tell me.
Yeah it is pretty similar.
this seems almost like archmage's one
Scrolling tutorial! Right arrow key to go to the next page.
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Ty!!!
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oh oops i get it NOW!
(view all replies)Comment Reply
That means Scroll+0=scroll
(view all replies)Comment Reply
Wait a sec 480*0= 0 WHATS THE POINT!
(view all replies)Comment Reply
oh forget it!
(view all replies)Comment Reply
no i stll dont get it!
(view all replies)Comment Reply
oh wait i get it! now!
(view all replies)Comment Reply
i i i i i i cant do it i have created terrains but i ant do the bit where you say, do the following scipt,when flag clicked forever set x to [scroll+(480*0)?? hwta does the 480 mean?
(view all replies)Comment Reply
VERY NICE TUTORIAL! I HAVE SCRATCH OPNE NOW AND I AM STARTING THIS!
(view all replies)Comment Reply
This is a very nice tutorial, btw! =)
(view all replies)Comment Reply
Thanks for helping with my science project! Here are the results: (link to project)
(view all replies)Comment Reply
No it's fine, no changes needed. All I am saying is that this is similar to my tutorial in the forums ;)
(view all replies)Comment Reply
Really? Well. If you have any ideas for improvement, please, tell me.
(view all replies)Comment Reply
Yeah it is pretty similar.
(view all replies)Comment Reply
this seems almost like archmage's one
(view all replies)Comment Reply