Trig Functions

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user_icon Paddle2SeeFixIt shared it 1 year, 5 months ago
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GoogleplexPlus GoogleplexPlus 4 months, 1 week ago

Uh... Can someone explain this to a fourth grader?

Paddle2SeeFixIt Paddle2SeeFixIt 4 months ago

If you look at a right angled triangle, if you look at the corner with the red dot, you can name the sides of the triangle as the side opposite the angle, the side adjacent (next to) the angle, and the hypotenuse (the long side). The sine and cosine are defined as the ratios of the different sides, as shown on the project. As you change the triangle, the sides change and so do the ratios. That's all there is to it!

MrsW7tech MrsW7tech 5 months, 1 week ago

Wow

Mirror27Studios Mirror27Studios 5 months, 4 weeks ago

Thank you so much, this helps a lot!

NXTGeek NXTGeek 1 year, 3 months ago

:) i made a trig tutorial...it was a little differant than this but similer.

Paddle2SeeFixIt Paddle2SeeFixIt 1 year, 3 months ago

Great minds think alike...again!

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Maker Maker 1 year, 4 months ago

I just learned basic trig. And why didn't you include tangent?

Paddle2SeeFixIt Paddle2SeeFixIt 1 year, 4 months ago

Here's all I could find...maybe it will be helpful (link to forums)

Paddle2SeeFixIt Paddle2SeeFixIt 1 year, 4 months ago

Your idea of a tutorial of trig applications is a good one. I think Archmage actually did something like that on the forum...if I can find it I will send you the link.

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Paddle2SeeFixIt Paddle2SeeFixIt 1 year, 4 months ago

Lazy? Actually, it's because there is limited space on the screen and Sin and Cos are used so much more by games programmers. I figured if people could figure out Sin and Cos then Tan wouldn't present much of a problem.

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fullmoon fullmoon 1 year, 5 months ago

I love the way "hypotenuse" stays on the line...this is SINfully awesome **tee-hee**!

Paddle2SeeFixIt Paddle2SeeFixIt 1 year, 5 months ago

Funny! You're COSing me to chuckle!

Cyclone103 Cyclone103 1 year, 5 months ago

what a cool sim!

Cyclone103 Cyclone103 1 year, 5 months ago

law of cosines is: a^2=b^2+c^2-2bc(cosA) it is also: b^2=a^2+c^2-2ac(cosB) and: c^2=a^2+b^2-2ab(cosC) The rules for law of cosines are: SSS SAS and most others, law of sines is: ASA and SSA

Cyclone103 Cyclone103 1 year, 5 months ago

SOHCAHTOA!!!!!!!!!!!!! another few ways to do this are the law of sines and the law of cosines. Law of sines is sin(A)/a=sin(B)/b, if A and B are angles and a and b are the sides opposite. The same applies for C and c.

deatheater deatheater 1 year, 5 months ago

here's a tutorial for how to program 2 player scrollers if anyone wants to know (link to project)

deatheater deatheater 1 year, 5 months ago

Hey paddle2seefixit do you know how to make x/y 2 players scrollers.

Paddle2SeeFixIt Paddle2SeeFixIt 1 year, 5 months ago

It sounds like an interesting challenge. You must have a game idea in mind...

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Paddle2SeeFixIt Paddle2SeeFixIt 1 year, 5 months ago

I'm not even sure I know what you are asking! A 2 player scroller that can move in both X and Y? How would you keep both players on the screen, zoom in and out? At this point I haven't done anything with 2 players, sorry.

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sillyman500 sillyman500 1 year, 5 months ago

Yeah.......I knew that....

Paddle2SeeFixIt Paddle2SeeFixIt 1 year, 5 months ago

Too bad you can't format your output in the SAY blocks...all those decimal places are distracting.

deatheater deatheater 1 year, 5 months ago

Perhaps you should try rounding with the decimals. :)

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sillyman500 sillyman500 1 year, 5 months ago

Wow, you must be like a super genius or something.....

Paddle2SeeFixIt Paddle2SeeFixIt 1 year, 5 months ago

Not exactly...just well educated. I'm trying to come up with a project to explain what the Sin and Cos functions are and why they are handy for programmers.

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