Some images of possible solutions would be helpful for users lacking fantasy or just looking for a challenge (show solutions first in black only without piece borders, extra hint including pieces)
I agree. I never really considered this project finished...I just wanted to add mouse control to Goch's marvelous project. I always hoped somebody would remix it and add more features to it :)
Hi Paddle... I'm sorry to be off topic, but for the thing about a word being allowed in the forums - a message said that it should still be reported if it's an insult towards another user. Was the thing allowed just for stuff like a lollipop or popsicle? Because I'm wondering if saying that something [is bad] should still be reported...
You mean, when the player makes a certain shape with the pieces? It could be done...it would be a lot easier if you gave them the outline and they fit the pieces into it. Then, you could have hidden target sprites and test to see if the pieces are close enough for a solution. So, yes, it could be done. It would take some work but it is possible :)
can you help me...again lol. im making a game with a helicopter and a man that winched down . i set it to ^go to helicopter forever* but then when i press space to make him go down he dosent. how od i make it so that he goes down then back up to helicopter then follow it
That can get a little tricky...switching behavior like that. I usually end up using a variable to act as a switch. If you Share what you have so far, I would be happy to take a look at it.
This is great. Please check out my game Susa and activity Khatam you will like them. I am doing my Trigrams that are similar to Tangrams next. I hear from ffred that you are God so I must have your approval for my projects;+>
Well, it really needs somebody to add puzzles to it...these would be the outline of the shapes to be made without the lines inside to show you which piece goes where. And then some interface to allow you to go from puzzle to puzzle and show you the answer if you are stuck. Also a mode with no puzzle if you just want to make your own designs. That's what I would like to see this project become. But, I don't have a burning desire to make it all happen...I'm hoping some Tangram fanatic will be inspired to take it further, now that I've added in the mouse interface for piece rotation. You know anybody who might be interested?
Nice. I've always thought that this would be a good application of your drag/rotate scripts. I like the idea of presenting an outline (just the shadow, without revealing the component positions), and determining whether the answer is correct using some kind of fuzzy comparison of relative positions/angles for each puzzle. A "give me a clue" button would also be interesting. I hadn't thought about restricting the angles to 45 degree increments, but I suspect that is OK, since I doubt there are any puzzles that would require arbitrary orientations.
I guess, like most everything else, it's a matter of taste. To me, the animations are fun to watch but what I really want to do is play with the shapes. So I shortened the animations and put in a bypass. The wonderful thing about Scratch, is somebody else can remix it in a totally different fashion to suit their tastes. No need to compromise at all, just make it the way you want.
Fullmoon - I agree. The animation is fun to watch the first time but it goes on too long. I'm trying to think of an elegant way to bypass them (mouse click on the background or something). Or, maybe just a menu. They were part of the original project and they do add charm but now I think they are too long.
cool project... the reason why the profit is negative is because right when you buy the stock, before the price changes, you will have a profit of (shares*value)-(shares*current buy value) because that is the formula that is why the profit is negative
Thanks! Some ideas for improvements: 1) Have some outlines of shapes that people can try and fit the pieces to. 2) Some way to bypass the introduction if all you want to do is play with the pieces. Any takers on another remix?
The point of Tangrams is to make pictures using the shapes. You can try to make
a house, a ship or a rectangle or anything you like! The shape must contain all seven pieces.
And the pieces may not overlap.
Based on Goch's wonderful project, this version let's you move and rotate the pieces using the mouse. Thanks to Chalkmarrow for the idea of applying my rotating/translating scripts to Tangrams.
Controls:
-----------
To MOVE click and drag near the center of the piece.
To ROTATE click and drag near the tips.
To FLIP the pink piece over, double click on it.
Use Space to reset the pieces and the up/down arrows to change the size of the pieces.
Old Controls
----------------
I have left all the old key assignments in as well so, if you prefer, you can use the keyboard:
To rotate you can use these keys:
R (for the red piece), Y (yellow), G (green),
D (dark blue), L (light blue), O (orange) and
P (pink).
For some shapes you have to flip the pink piece with the F key.
Comments
You need to be logged in to post comments
Add a Comment
Some images of possible solutions would be helpful for users lacking fantasy or just looking for a challenge (show solutions first in black only without piece borders, extra hint including pieces)
I agree. I never really considered this project finished...I just wanted to add mouse control to Goch's marvelous project. I always hoped somebody would remix it and add more features to it :)
(view all replies)wow this looks so cool!
Hi Paddle... I'm sorry to be off topic, but for the thing about a word being allowed in the forums - a message said that it should still be reported if it's an insult towards another user. Was the thing allowed just for stuff like a lollipop or popsicle? Because I'm wondering if saying that something [is bad] should still be reported...
No...I think that using that word for something bad is now accepted practice. It's even in Webster's dictionary. Thanks for asking though :)
(view all replies)I was wondering too...
I had an idea. Is it possible when a way is achieved an animation happen?
Here's another Tangram project...it has puzzles to solve but no check on the solution (link to project)
You mean, when the player makes a certain shape with the pieces? It could be done...it would be a lot easier if you gave them the outline and they fit the pieces into it. Then, you could have hidden target sprites and test to see if the pieces are close enough for a solution. So, yes, it could be done. It would take some work but it is possible :)
Hello? I loved your design tangram. I will study it to learn to do.
can you help me...again lol. im making a game with a helicopter and a man that winched down . i set it to ^go to helicopter forever* but then when i press space to make him go down he dosent. how od i make it so that he goes down then back up to helicopter then follow it
you do "repeat until space pressed, go to helicopter" and so on...
That can get a little tricky...switching behavior like that. I usually end up using a variable to act as a switch. If you Share what you have so far, I would be happy to take a look at it.
(view all replies)I like your remix. The rotation interface is definitely an improvement.
Thank you :)
This is great. Please check out my game Susa and activity Khatam you will like them. I am doing my Trigrams that are similar to Tangrams next. I hear from ffred that you are God so I must have your approval for my projects;+>
Good Work! I love it!
you should let us see the pattern longer.
Awesome! -Adds to favorite and presses the wuv it-
Nice project.Je vais étudier le sript.
cool! i added it to my faves
Nice Project!!! Check out mine:(link to project)
nice, i like it... thanx for the gallery add aswell
yay :) i made a square
awesome!!!!!!
cool, any levels to be added?
Well, it really needs somebody to add puzzles to it...these would be the outline of the shapes to be made without the lines inside to show you which piece goes where. And then some interface to allow you to go from puzzle to puzzle and show you the answer if you are stuck. Also a mode with no puzzle if you just want to make your own designs. That's what I would like to see this project become. But, I don't have a burning desire to make it all happen...I'm hoping some Tangram fanatic will be inspired to take it further, now that I've added in the mouse interface for piece rotation. You know anybody who might be interested?
(view all replies)AWESOME!!!
yay goose for me
Lol. Yeah, I know what the deal is with the # of scripts. I was just trying to be annoying :)
A goose! That's cool...wish I could see it!
i made a goose
my picture is a failue :( lol
how did you learn about scratch and how old are you and how long have you used scratch?
wow, nice rotation. And shapes can also be dragged. very clever.
Also, good lord, 101 scripts? :)(
Nice. I've always thought that this would be a good application of your drag/rotate scripts. I like the idea of presenting an outline (just the shadow, without revealing the component positions), and determining whether the answer is correct using some kind of fuzzy comparison of relative positions/angles for each puzzle. A "give me a clue" button would also be interesting. I hadn't thought about restricting the angles to 45 degree increments, but I suspect that is OK, since I doubt there are any puzzles that would require arbitrary orientations.
Silverkey17 - I didn't know that until I started looking into puzzles for this project!
Also did you know that tangrams where invented in China?
I guess, like most everything else, it's a matter of taste. To me, the animations are fun to watch but what I really want to do is play with the shapes. So I shortened the animations and put in a bypass. The wonderful thing about Scratch, is somebody else can remix it in a totally different fashion to suit their tastes. No need to compromise at all, just make it the way you want.
that is really really nice...its very smooth but the animation at the beginning...actually was pretty cool=O
Sweet. The "mousing" is very intuitive.
haha very nice project!
hihi :P I have birthday 25. April :P I will be 11 years :P ^^
i have a tangram i solved it this IS a real tangram
Okay, for now, I have shortened the introductory animations to about 17 seconds. I still am working on a bypass option.
Fullmoon - I agree. The animation is fun to watch the first time but it goes on too long. I'm trying to think of an elegant way to bypass them (mouse click on the background or something). Or, maybe just a menu. They were part of the original project and they do add charm but now I think they are too long.
Fun! The animation is a bit much; I though those were the tanagrams to drag for about 10 minutes (my school computers are awfully slow).
Thank you for remixing. I feel very honored.
This is better than my project. I looked at the scripts. And I must admit: this is too difficult for me. I don't get it.
cool project... the reason why the profit is negative is because right when you buy the stock, before the price changes, you will have a profit of (shares*value)-(shares*current buy value) because that is the formula that is why the profit is negative
Very nice!
Cool. I like it.
Thanks! Some ideas for improvements: 1) Have some outlines of shapes that people can try and fit the pieces to. 2) Some way to bypass the introduction if all you want to do is play with the pieces. Any takers on another remix?
this is like...... WOW ! if i should rate it out of 5, i wil give it a 4 and a half outa 5!
Cool! :)
wow!!! '(link to project)