Pieclip: it all depends what "simple" means. 3D is never simple, but we're trying to make it *as simple as we can*.
If you want to change it, it's enough to change the starting speeds of the ball, and it will go a different way. Or you could use "duplicate" and you will have two (or as many as you like) sprites bouncing round.
To get it to turn / start / stop, change the speeds. The really hard bit is hitting a target: you have to use "if" to check that x, y, and z are close to the value you want.
There are some extra notes in (link to project)">(link to project)
A ball bouncing in a room. Based on another personne's project. I said in his comments that I might be able to make a simplier version but I was wrong so i looked at his version and it actullay is simple! Z controls the illusion of forward and backward Y controls up and down and x controls left and right, the thing even more amzing is that it isn't just a loop it will work if you change the numbres to who know what! To prove that press space. Also It may not stay in the box. Truely amazing programming!
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Yes it is simple, he just makes it Z controls size and X and Y control X and Y... depending on what Z is it makes x and Y change
Pieclip: it all depends what "simple" means. 3D is never simple, but we're trying to make it *as simple as we can*. If you want to change it, it's enough to change the starting speeds of the ball, and it will go a different way. Or you could use "duplicate" and you will have two (or as many as you like) sprites bouncing round. To get it to turn / start / stop, change the speeds. The really hard bit is hitting a target: you have to use "if" to check that x, y, and z are close to the value you want. There are some extra notes in (link to project)">(link to project)
Clever to change the speed randomly. Is there still no-one who will turn it into a game?!!
NOT SIMPLE!!!!!!!!!!!!!!