Based on ssaamm's "platformer" and using the sprites from his "mario (coming soon)".
Use the left and right arrow keys to go left and right, up arrow key to jump, and spacebar shoots a fireball. Your goal is to get to the teal doors without touching the light yellow shapes.
From test 2 on, there is a time limit of 60 seconds per level. If you get below 15 seconds, Mario thinks "I'm almost out of time!" and there is a clock ticking noise.
From test 3 on, there is music. Also, the "Time Remaining" icon fades out with the rest of the game when you win or lose.
From test 4 on, there is a goomba. If Mario touches the goomba on the side or it falls on you, he loses a hitpoint. He has a maximum of 3 hitpoints for all the levels. If Mario jumps on the goomba, it will disappear with a pop. The goomba will move towards Mario (left or right) and all physics that affect Mario will also affect the Goomba.
From test 5 on, there is a reward for killing the goomba (which has been graphically improved). Either a mushroom or a flower (chosen randomly) will appear. The mushroom will run away from Mario, but if caught, will give him an extra hitpoint. The flower stays where it appears, but will give Mario the ability to shoot a fireball. There is a maximum of one fireball at a time, and each fireball will fly around the level continuously until it hits a goomba. If a level is completed and the fireball hasn't hit anything, it cannot be reobtained without another flower.
There is a secret about which way the fireball will fly, see if you can figure it out!
This version contains the same 3 levels as Test 3, along with a goomba in each level.
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