just an idea I had for games in this format, when the tank goes beyond the boundaries of the zone it should switch to a new area, basically you'll have a variable called area and it can change due to which area your heading out of
An experiment with scrolling, and with the tank sprite from Reiner's Tilesets.
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXArrow keys to drive tank, A+D to rotate turret.
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Current issues: No explosion scripts. Enemy tanks don't move or shoot back.
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Update - playing area now square
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Great! My only suggestion is that you make foward be whatever direction the turret is if it is pointing backwards.
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just an idea I had for games in this format, when the tank goes beyond the boundaries of the zone it should switch to a new area, basically you'll have a variable called area and it can change due to which area your heading out of
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pretty good
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u could make a great game out of this!
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cool I love it.
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Great!!!!
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