I know lol
It is never quite still...
Im going to fix that by making the sensor invisible and then making a sprite follow it arround with velocity applied for smooth curves.
hopefully the result will be Okay-er than this
Click the Green flag to start. This is a test with rounded physics... If ball gets stuck click "respawn" to restart. Or... Drag the ball anywhere you like. This is my second attempt at collisions, and ANY feedback is appreciated.
OH and if you LOVE it, please dont hit the button. I dont want this to be my most loved project (3 loves)
:(
that would be depressing
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very cool a little hard to get it going but great job
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wow, nice work. I cant get my brain around this one yet.
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Quite realistic. The ball should lay off the caffine...it's got the jitters!
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Nice effect. It's a difficult problem, and you've approached it well.
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I know lol It is never quite still... Im going to fix that by making the sensor invisible and then making a sprite follow it arround with velocity applied for smooth curves. hopefully the result will be Okay-er than this
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its good but u need to do some technical problems
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