Sonar Minefield

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user_icon Larry828 shared it 4 months, 1 week ago
640 views, 4 taggers, 20 people love it, 55 downloads, in 8 galleries
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sporemaniac sporemaniac 1 month, 2 weeks ago

I won! This is interestingly different.

Larry828 Larry828 1 month, 2 weeks ago

Wow, I'm glad you won and escaped the mines! Thanks for your nice comment. And I did an updated version called "Sonar Minefields V" where the mines are moved around each time, and you can leave a trail wherever you have been... Thanks again for your comment!

nevit nevit 2 months, 1 week ago

This is very interesting... congarats...

Larry828 Larry828 2 months, 1 week ago

Thanks! There's an enhanced version called "Sonar Minefields V" with some additions that might interest you...including different layouts for the mines from game to game. Good luck!

PICKLES123456789 PICKLES123456789 3 months, 1 week ago

I WON

Larry828 Larry828 3 months, 1 week ago

Congrats!! You might find "Sonar Minefields V" fun: it adds some features and randomly arranges the mines differently each time. Good players like you need more challenges!! :-)

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Darkwind12 Darkwind12 3 months, 1 week ago

Nice game, I won!

Larry828 Larry828 3 months, 1 week ago

Thanks for your comment. I'm glad you won. You must have a good ear.

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Elita Elita 3 months, 3 weeks ago

SWEET!

puppylover53 puppylover53 3 months, 3 weeks ago

cool game!! where'd u get the idea?

Larry828 Larry828 3 months, 3 weeks ago

As I recall, I had done several projects where the movement of a sprite made something else happen, specifically a sound. (See "Musical Planets" "Trio -- uh, Quartet" and others) Then my sounds made *graphs* of various sorts. And then I thought: what if approaching danger made a sound??!! And that started it. And now there's "Sonar Minefields V" which is even harder but maybe more interesting. Thanks for asking, and for your nice comment. :-)

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frank1281 frank1281 3 months, 3 weeks ago

Cool! Lol the audio in my computer doesnt work, so I just went to the right, and then up, and I won!!! Lol XD!!!

Larry828 Larry828 3 months, 3 weeks ago

Of course, with no audio in "Sonar Minefields V" you may have a problem or two. But you seem to enjoy things a lot (even lack of audio!) so you'll do fine! :-)

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Larry828 Larry828 3 months, 3 weeks ago

The next step is to try "Sonar Minefields V"....with a different mine layout each time, a chance to leave a trail so you can backtrack, and other new features!! Try it and let me know how you do. Thanks for trying this project. It got so much recognition I've left the original version online and added "V" also.

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punk41997 punk41997 3 months, 3 weeks ago

i dont get it this game is really wierd whats the point of it. i lose every single time.

Larry828 Larry828 3 months, 3 weeks ago

In the Project Notes it tells you how to view the mines, then hide them again. Maybe that would help with listening to the tones. Thanks for trying the game...and keeping at it. Just click the Start button...then the Goal button. Good luck!!

belleau belleau 3 months, 3 weeks ago

wowwe !!!

Larry828 Larry828 3 months, 3 weeks ago

Thanks! It's always nice to get comments like yours.

billieboy billieboy 3 months, 3 weeks ago

just go out of th screen and go around th whol thing it aint that hard lol

Larry828 Larry828 3 months, 3 weeks ago

Well, now you can try to go out of the screen....but watch out for the new electric fence that was just installed. The newer version, "Sonar Minefields V" has the fence already, plus some other nice features...

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Larry828 Larry828 3 months, 3 weeks ago

That's one reason I created a newer project called "Sonar Minefields V" to avoid that problem. Another Scratcher had told me about it. People are very helpful in pointing out problems. It's hard to create a perfect project without help....for me, anyway. Thanks for your help. Maybe I'll add a fence to this one too...

NicoleFoxFat NicoleFoxFat 3 months, 3 weeks ago

great larry why dont ya'll check this (link to project)

TravisNerioFikacFat TravisNerioFikacFat 3 months, 3 weeks ago

(link to project) Awesome!!!

xorapcatxo xorapcatxo 3 months, 3 weeks ago

if you can fix it, it's good. if you can't then not so good, but great start on an awesome game!!!!!!!!

Larry828 Larry828 3 months, 3 weeks ago

Just six months ago, maybe even four months ago, I couldn't program this game either. And it wouldn't have the rising warning tones if it wasn't for the help of Paddle2See. And lots of Scratchers tried it out and pointed out problems. It takes a lot of people to make a good project, at least in my case. And I'm never sure there isn't another error waiting to bite me!! But we keep Scratching! :-)

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Larry828 Larry828 3 months, 3 weeks ago

This project got so much recognition that I've left it online pretty much as it was. And then added "Sonar Minefields V" with improvements (I hope!) and more difficulty and variety. I hope you might consider that a "fix" maybe. If you try it, please let me know what you think. Thanks for your comment and best wishes.

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xorapcatxo xorapcatxo 3 months, 3 weeks ago

I DON'T GET IT I was on the lowest note you could get and ran on a stinkin mine!

Larry828 Larry828 3 months, 3 weeks ago

That has happened to me too. I listen really close to a mine to keep the tone low....and forget to press the Spacebar to check for more mines. Uh-oh. Blown up. Could that have happened to you?

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Gil123 Gil123 3 months, 3 weeks ago

still didnt got me!

Larry828 Larry828 3 months, 3 weeks ago

You must be TOO GOOD! That's weird. We'll see if other people respond to your comments to say the same thing. Have you tried "Sonar Minefields V" yet to see how it does? Your comments are really appreciated. It's hard to make a perfect project without help...

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haruhi57 haruhi57 3 months, 3 weeks ago

I ran around all over the field and the mines didn't get me...

Larry828 Larry828 3 months, 3 weeks ago

You might have to click the Stop Sign to clear everything, then the Green Flag. I tried 4 times (with no Sonar) and got caught every time. It may also take some seconds to reset everything. Please try again and let me know how it goes. You can also try "Sonar Minefields V" which has more features!! :-) Thanks for letting me know about potential problems.

fRannychild fRannychild 3 months, 3 weeks ago

Good!

sherwinboy sherwinboy 3 months, 3 weeks ago

I love it!

theevilone-mwhaha theevilone-mwhaha 3 months, 3 weeks ago

i don't think it's quite good enough to be featured, but i still love it and favorite it!

Larry828 Larry828 3 months, 3 weeks ago

I'm glad you enjoyed playing the game. You might enjoy the newer version "Sonar Minefields V" which is more complicated and has more features.

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theevilone-mwhaha theevilone-mwhaha 3 months, 3 weeks ago

Good game!

Jamohyperturbopro Jamohyperturbopro 3 months, 3 weeks ago

see my projects and comment and give suggestions

Gil123 Gil123 3 months, 3 weeks ago

i didnt see anything bad happen so ???

Larry828 Larry828 3 months, 3 weeks ago

You pointed out an error in the game: I assumed everyone would use the Sonar so the mine-contact scripts were in the Sonar scripts. Now I've added a separate script for people who try to walk the field without using the Sonar. Best of luck to them. And THANKS so much for pointing out the error!!

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Larry828 Larry828 3 months, 3 weeks ago

Do you mean you hit a mine and all you got was a lousy text message? Or that you walked all over the minefield and had no problems? Or that you worked with the Sonar and avoided all the mines...arriving safely every time? Thanks for trying the project and for commenting!

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TheMan99 TheMan99 3 months, 3 weeks ago

I was on my 3 try and I won!!!

Rodentboy Rodentboy 3 months, 3 weeks ago

I was just in the middle of making a minefield project... darn. Nice job! (Mine'll have you explode!)

Larry828 Larry828 3 months, 3 weeks ago

Keep on going! I keep learning a lot from other peoples' projects and you're obviously going to improve on the idea of a minefield. More real, for one thing. Thanks for trying the project and making a comment.

qwert320 qwert320 3 months, 4 weeks ago

sweet project!!! will you please look at my project "drip drop" thanks!

Larry828 Larry828 3 months, 3 weeks ago

Really nice project! And lots of people are looking at it. I left a comment or two...

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Greenatic Greenatic 3 months, 4 weeks ago

lol just cling to the side. Another reason that you should make them go to different places each time.

Larry828 Larry828 3 months, 4 weeks ago

If you have time, try the newer "Sonar Minefields V" which among other things deals with the problem you point out. Thanks for mentioning this: I had forgotten how far off the screen a Sprite can go...

Greenatic Greenatic 3 months, 4 weeks ago

You should make the mines go to different places each time.

vitor_sp_fernandes vitor_sp_fernandes 3 months, 4 weeks ago

wow!!!!!!very good project!!

Larry828 Larry828 3 months, 4 weeks ago

Thanks!! If you have time, try the newer version "Sonar Minefields V" which uses some of the suggestions I've received from Scratchers, and has some new features.

adowney530 adowney530 3 months, 4 weeks ago

Very difficult.

Larry828 Larry828 3 months, 4 weeks ago

Moving slowly and carefully helps me a lot. Thanks for trying the Project! And for your comment. Comments help with future projects.

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HarryPotter2345432 HarryPotter2345432 3 months, 4 weeks ago

This is cool, but add more levals.

jennybot6 jennybot6 4 months ago

♥ it!!!

Larry828 Larry828 3 months, 4 weeks ago

Thanks! Now there's "Sonar Minefields V" which is even harder, and maybe more interesting.

Ivaash Ivaash 4 months ago

It'd be a little better with explosions and a black background but I give it a love it

Larry828 Larry828 3 months, 4 weeks ago

Thanks for your ideas. In my new "Sonar Minefields V" the background is much darker and there are several minefields and other improvements. But no explosions.... Sorry.

acedannyk acedannyk 4 months ago

You should randomise the position of each mine. But good job!

adowney530 adowney530 3 months, 4 weeks ago

That might not be a good idea. While it is great, you might get the exit or start blocked by mines.

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Larry828 Larry828 3 months, 4 weeks ago

Such a good idea that I did it! Thanks! You'll see it in my new "Sonar Minefields V." And there are other improvements as well thanks to Scratchers' suggestions.

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thebattleax thebattleax 4 months ago

Great, although you should try making the beeps quieter.

Larry828 Larry828 3 months, 4 weeks ago

The volume is set to 50% so I hope that is OK. You can see more improvements in my new "Sonar Minefields V." Thanks for your interest in the project.

PGB PGB 4 months ago

<a href='(link to project)'><img src='http://scratch.mit.edu/static/projects/PGB/627442_med.png' width='425' height='319' alt='Scratch Project'></a>

OmtraSpectral OmtraSpectral 4 months ago

Nice

Larry828 Larry828 3 months, 4 weeks ago

Thanks for your comment. And now you can try my new improved version: "Sonar Minefields V." I hope you like it.

itchyscratch itchyscratch 4 months ago

great game!

Larry828 Larry828 3 months, 4 weeks ago

Thanks! I hope my new "Sonar Minefields V" is even greater. It has random mine placements and other improvements. If you have time, give it a try please.

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Zapdos2000 Zapdos2000 4 months ago

cool

Larry828 Larry828 3 months, 4 weeks ago

Thanks! Maybe you'd enjoy my new "Sonar Minefields V" which has some improvements.

verichlaloca verichlaloca 4 months ago

great game

Larry828 Larry828 3 months, 4 weeks ago

Thanks! So is your "Topo 2." I hope you'll try my new "Sonar Minefields V" which has some improvements. Would Topo make it through the minefields? :-)

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Slan Slan 4 months ago

awesome!

Larry828 Larry828 3 months, 4 weeks ago

Thanks!! I hope you'll try my new "Sonar Minefields V" which has some big improvements, thanks to suggestions from Scratchers.

Bouncy Bouncy 4 months ago

cool d ya like my project? (link to project)

Karra Karra 4 months ago

I see that your link is in French. lol... "Lien vers le projet"

Robojam200 Robojam200 4 months ago

Coolio!

Larry828 Larry828 3 months, 4 weeks ago

Thanks! I hope you'll try my new "Sonar Minefields V" which has some big improvements...and is harder.

GreenMonkey GreenMonkey 4 months ago

interesting

Larry828 Larry828 3 months, 4 weeks ago

Maybe even more interesting is my new "Sonar Minefields V" which has different placings of the mines and other improvements. Thanks for trying my project!

pinochio pinochio 4 months ago

wait only one level?

Larry828 Larry828 3 months, 4 weeks ago

My new "Sonar Minefields V" has several different ways of arranging the mines, plus some other improvements. (But only one level so far.) I hope you'll give it a try.

Larry828 Larry828 4 months ago

Good point. I've been thinking about moving the mines randomly from game to game, but your idea of levels is better. I've never made levels before, so it'll probably take some time. Thanks for the idea.

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pinochio pinochio 4 months ago

yay feautured... great work :D

Larry828 Larry828 3 months, 4 weeks ago

I hope you'll have time to try my new "Sonar Minefields V" which has lots of improvements.

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Larry828 Larry828 4 months ago

Thanks! I'm amazed. But really pleased.

DarthPickley DarthPickley 4 months ago

FEATURED! congratz.

Larry828 Larry828 4 months ago

This is amazing and exciting!! What great news. Thanks so much to all the Scratchers who have taught me so much, and left such nice comments.

Paddle2See Paddle2See* 4 months ago

I think the change in pitch is a big improvement! Awesome.

Larry828 Larry828 3 months, 4 weeks ago

Thanks again for the formula! By the way, I've uploaded "Sonar Minefields V" which has a number of improvements, including randomization of mine placement. But wait, there's more.... :-)

Paddle2See Paddle2See* 4 months ago

Using standard algebra techniques to derive the line equation through those points gives an equation of Note Pitch = 110 - .75 * Distance. You can plug in are two points and see that they work out. Hope that helps.

Larry828 Larry828 4 months ago

Sonar Minefield has been updated so the sound works right. And your contribution is mentioned in the Project Notes. Also fixed a logical error in the "Mine-contact" routines that allowed somebody to touch a mine without triggering the "disaster" screen. Beep-rate remains unchanged. Still pondering the "Y-intercept method" of deriving an equation from a line...

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Larry828 Larry828 4 months ago

Your equation worked perfectly in a quick "Audio Detector" I built. (Although to understand the algebra I had to email an ex-math-major who tutored me on the slope-intercept technique! How the years have flown.) Now I should rebuild Sonar Minefield on my computer. Thanks for solving the one thing that had always bothered me about Sonar Minefield: it's counter-intuitive to have the pitch DROP as one gets closer to a mine!

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Paddle2See Paddle2See* 4 months ago

Hi - you were asking about making the pitch rise as the distance decreased. That problem boils down to finding the equation for a line that passes through two points. Lets say at distance = 120 you want a pitch of 20 and at a distance of 0 you want a pitch of 110 (these seemed like good pitches to me, by trial and error). So your two points are (120,20) and (0,110).

snipper9 snipper9 4 months ago

you come up with the greatist games ever. how long have you been on scratch? Sega or whoever make those pac-man type games in gamerooms should call you for a deal!

Larry828 Larry828 3 months, 4 weeks ago

Thanks for such a nice comment!! I hope you'll have time to try my new "Sonar Minefields V" which has lots of improvements and is even harder. But even better, I think.

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Paddle2See Paddle2See* 4 months, 1 week ago

Wow! That was a lot of fun! A totally unique kind of game - wonderful :)

starsky123 starsky123 4 months, 1 week ago

hey good game, i will give u a good report on ur game if u look at my game, my game is "Challenger ball DEMO" please leave a comment plZ!!!

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