This is my second attempt at an artificial life program. It has a difference that changes it from the original: when each new organism is "born" it changes the variables by a random amount instead of setting them. A strange occurence this seems to have created is that the turning angle and number of steps for motion "equalized" to a certain point where the sprites pretty much rotate in a cluster.
***uploaded, motion is a lot jerkier than downloaded. Trust me, it's a lot more impressive downloaded
I think that to make the sprites more related, I'm going to reduce the amount by which each sprite changes the value. But the sprites do appear more related in this version than previously.
Comments
You need to be logged in to post comments
Add a Comment
Thanks, glad you like it Paddle2See! Hopefully, versions will be coming up which are more accurate with the true definition of Alife.
(view all replies)Comment Reply
This is a fascinating project! Very interesting...I love it when programs do something unexpected.
(view all replies)Comment Reply