But this kind of has only four parts, and they are all interconnected with the intro. i.e. collecting music boxes from the four extreme corners by battling a foe.
@MyRedNeptune, what are you talking about? The thing does scroll you just have to press space a lot at the beginning and then the game officially starts. This has scrolling and unless the character is at the extremes of the Scrolling points, he stays at (x:0,y:0).
Thanks for adding it archmage. The site, for some reason, won't let me add it into your gallery. I could have added it myself and not make you waste your time adding it. But the site has been having so many problems lately...
2 sprites? Yeah, that would work, but I cant apply that into multi-directional scrolling like in here. I tried using a y platform# variable and a platform# variable but I couldn't get it to work with the costumes, for they were always getting messed up. So, yeah. You're not famous on Scratch, you are right, but you can program many games. Though Canthiar, for example, can do physics demos like Bouncing Balls or Two masses and a spring... so yeah.
I looked at the code and I liked how you made the scrolling area 1 sprite. Although, I think it would be easier for you to use 2 sprites instead of one sprite with a really long stamping code that stamps everywhere. I kinda think it's funny how you made such a big deal of me giving you a love it, I am not famous or anything :P
If you loveit,don't forget to click the loveit button! :)
This is WAY faster when downloaded and seen in presentation mode.
Arrow keys to move Space to jump and go through speech (during the intro, i.e. when the Mushroom headed guy comes in and tells you the story) Click play to start
Basically using dynamic sprite creation with scrolling. This has only one sprite for all of the scrolling. This has no storyline, yet. But the toad guard at the beginning tells you what the plot is going to be.
Storyline (How I'm gonna make it in the full)
This takes place in Toad Town (or rather Toadville) after Mario leaves for Rogueport. Wario is visiting other areas, trying to collect mad amounts of gold coins. He is pondering for a sec, and a Toad Guard walks up to him and asks Wario to help the Mushroom Kingdom, by collecting the four music boxes to defeat Bowser (music boxes... don't that remind you of Wario Land 3? And yeah, the title music is Robotnik's theme from Sonic and Knuckles) Yeah.... the doppleghost sprite is going to be along with the other 3 bosses, holding a music box.
Credit to Dark Diety from spriters-resource.com for the Paper Wario The toad guard and the doppleghost I don't know where from but I'm giving credit for using them. I got the in-game music (the town music that is) from sausagestands SuperStar Saga demo.
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TERIBLE
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game sucks
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It All Messed Up.. It Dont Even Deserve 1 Love It
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BUT I LIKE IT!
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The scroll script didn't work when I downloaded this.
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Awesome game even though I don't like Wario very much.
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cool
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sweet
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and btw, nice game! And congratulations on everything you have achieved in the past week! :D
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I have a TV, but it is really old, and we NEVER use it. Why waste the time? It isn't educational, productive, fun, or helpful in anyway.
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Uh... ok... I forgot. PS MRN, you know I'm you know who and that you know who has a TV. But I'm sorry, I forgot you had no TV.
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Oh, that's an intro? Ok then. I never played Mario or Warion, etc. In case you are wondering, I don't have a TV. ^_^ Oh and yes, I know how to scroll.
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But this kind of has only four parts, and they are all interconnected with the intro. i.e. collecting music boxes from the four extreme corners by battling a foe.
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Makes sense. The paper mario games did so, so I guess I oughta. :)
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ok :)
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Maybe, or have something that says "intro" somewhere on the screen.
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See the project notes. It explains everything.
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Ok I fixed it.
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Because the first time I saw this, I thought the same thing.
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How? Say so in the project notes?
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Yes... Maybe you could make it more clear that it is an intro? :)
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Because it was so long, the intro.
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Oh. But I had to do the same when I played Paper Mario. I had to wait a long time before I could move at all.
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Maybe she means that at the beginning, there is a long time where you can't move, and she didn't wait through it?
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@MyRedNeptune, what are you talking about? The thing does scroll you just have to press space a lot at the beginning and then the game officially starts. This has scrolling and unless the character is at the extremes of the Scrolling points, he stays at (x:0,y:0).
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Aaawww it doesn't work.... He doesn't move at all.
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clever but glitchy
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Thanks for adding it archmage. The site, for some reason, won't let me add it into your gallery. I could have added it myself and not make you waste your time adding it. But the site has been having so many problems lately...
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2 sprites? Yeah, that would work, but I cant apply that into multi-directional scrolling like in here. I tried using a y platform# variable and a platform# variable but I couldn't get it to work with the costumes, for they were always getting messed up. So, yeah. You're not famous on Scratch, you are right, but you can program many games. Though Canthiar, for example, can do physics demos like Bouncing Balls or Two masses and a spring... so yeah.
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I added this project to the complex scratch projects gallery :)
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I looked at the code and I liked how you made the scrolling area 1 sprite. Although, I think it would be easier for you to use 2 sprites instead of one sprite with a really long stamping code that stamps everywhere. I kinda think it's funny how you made such a big deal of me giving you a love it, I am not famous or anything :P
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archmage gave this a loveit? Wow..
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Unfortunately, its slow online... :( Download it for best results.
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