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user_icon Jens shared it 11 months, 3 weeks ago
829 views, 17 people love it, 1 tagger, 97 downloads, in 3 galleries, 5 remixes
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Cyclone103 Cyclone103 2 months, 3 weeks ago

oooo its so big

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the_guardian the_guardian 3 months, 2 weeks ago

I have used your scrolling idea to make a scrolling starfield for my next game. See the demo here... (link to project)

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kwx04 kwx04 3 months, 2 weeks ago

hmm i can't even see any flaws in putting the big picture together - its very well done

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colorh colorh 4 months ago

nice scrolling

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the_guardian the_guardian 4 months ago

thanks for sharing this Jens, I am going to use your method in the sequal to the Guardian. I'll be sure to mention you in the credits.

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TheWebSurfer TheWebSurfer 5 months ago

great project

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grizzledbeard grizzledbeard 5 months, 2 weeks ago

Incredibly good effect. I like it.

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messd002 messd002 6 months, 3 weeks ago

kwl

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NobodyKnowsNorune NobodyKnowsNorune 7 months, 3 weeks ago

that also didn't work for me put ill download yours

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Jens Jens 8 months, 1 week ago

The trick is that the 'big picture' is really made up of four smaller ones, of which none is bigger than the playfield.

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NobodyKnowsNorune NobodyKnowsNorune 8 months, 1 week ago

how did you get it to upload cause when i try that it shrinks please tell me

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NobodyKnowsNorune NobodyKnowsNorune 8 months, 1 week ago

Cool

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Greatdane Greatdane 8 months, 3 weeks ago

Thanks.

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Jens Jens 8 months, 4 weeks ago

Err, it's one that came with my camera, called ArcSoft or something. But you can also use freeware (I recommend irfan view http://www.irfanview.de wich in fact is a lot better).

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Greatdane Greatdane 8 months, 4 weeks ago

Yes, almost. What computer software did you use?

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Jens Jens 9 months, 1 week ago

Hi Greatdane. I chopped up the 'big' picture with an external image processing software, in which I could define the exact dimensions of a selection area. If you look closely at the scripts you'll also notice that the project does *not* scroll throughout the whole area of the composite picture, but instead observes some kind of padding. This is because I found out that you cannot move a sprite completely off-playfield, but have to let some part of it within. Does that answer your question?

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Greatdane Greatdane 9 months, 1 week ago

Jens? This looks very nice, I've seen all these scripts and how they work, the only thing wrong is that how do you seperate a picture into four parts and know each one is the size of the scratch playfield?

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infinex infinex 10 months, 3 weeks ago

sweet

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Mayhem Mayhem 10 months, 3 weeks ago

Curses - the principal works, but obviously it always rotates around the centre of the map, not around the centre of the screen. Still, if the offset geometry could be worked out...

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Mayhem Mayhem 10 months, 3 weeks ago

Combine that with My Red Neptunes idea... hmm.

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Mayhem Mayhem 10 months, 3 weeks ago

I just realised somethign really cool... because your scrolling system has the centre of rotation of each sprite in teh same place, you can rotate the larger picture - something that is not possible in other, multi-tile scrolling systems. Could be the basis of a really nice driving/flying game...

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MyRedNeptune MyRedNeptune 10 months, 4 weeks ago

You can accually have a sprite or a background that is bigger thanth playfield without any scrolling. It's a trick I've learned yesterday. Right-click on the background and select "Grab screen region for new sprite". Now here goes the tricky part. grab a region of the background within the playfield and, still holding the mouse, drag it beyond the borders of the screen. What you get is a giant sprite of the scratch screen, now you can edit it, delete, etc.

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Jens Jens 11 months ago

actually the zoomed size is the original, pressing the button reduces the size of the four tiles to let them appear as one single picture using the whole stage. Scrolling moves each of the four tiles, that's the trick.

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marcsteene marcsteene 11 months ago

isn't the zoom feature just increasing the size of the picture? And the scrolling is just moving the picture a bit?

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gne gne 11 months ago

Nice project!, Please check out some of mine by clicking on my icon!

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relavonawhite relavonawhite 11 months, 1 week ago

wowo that is nice love it it shows your personality

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Yelmo Yelmo 11 months, 1 week ago

Wooooowwwww !!! impresionante :), me gusta Jens it´s very nice, Maybe I´ll use this tip for a comming project, very usefull, nice

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inferno inferno 11 months, 1 week ago

wow!very creative!

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mijet97 mijet97 11 months, 1 week ago

la la la

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mumzie2 mumzie2 11 months, 1 week ago

Oh,ok.

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o186 o186 11 months, 1 week ago

realy n!ce

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Jens Jens 11 months, 1 week ago

mumzie2, I don't know if it's Cupid, but I don't think so, because Cupid usually wouldn't be depicted playing a musical instrument, but rather shooting arrows of love. This is just a picture I took in the town of Pezenas in Southern France, because I liked the motive of the 'Band'.

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mumzie2 mumzie2 11 months, 1 week ago

Is that Cupid?

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cocoanut cocoanut 11 months, 1 week ago

OMG! This is amazing!

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Vanslar Vanslar 11 months, 1 week ago

thats is so cool

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pedroskivich pedroskivich 11 months, 1 week ago

I'm Guessing you couldn't have sprites on this? OR they wouldn't move with it. right?

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nitro5321 nitro5321 11 months, 1 week ago

cool

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prinsissangel prinsissangel 11 months, 1 week ago

Cool!

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Jens Jens 11 months, 1 week ago

forest, the (simple) trick behind this project is to cut up a big picture into four smaller ones, each the size of the Scratch playfield, and then to set the rotation center of each partial image to the center of the 'big' picture, i.e. into the very corner of the smaller tile. This last step is not obvious if you have a look at the source code, since you have to define it in the Scratch drawing editor.

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forest forest 11 months, 1 week ago

everything you do seems amazing.. but when i tried to adapt the image to another i hit some problems.. I have been experimenting with frame by frame animation and i just wondered if there was a way of batch inputting images into scratch to make that kind of animation easier..

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Mick Mick 11 months, 2 weeks ago

wow that could be useful! But nit for a drawing game, because pen isnt very.. eh.. it goes away.

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Larry828 Larry828 11 months, 3 weeks ago

It's amazing that's possible. I've downloaded your project and will examine the scripts to see how you did it. The Scratch playfield always seemed to set an absolute boundary. Thanks!

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liddy liddy 11 months, 3 weeks ago

nice!

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