There is no idea that I immediatly have for a story. The only problem I found is trying to make the enemies and their unique behavior will take too long. I might need help on that. Anyhow, I will take your suggestion into account but I have another project, a collaboration with Razzsputain. It's top secret and uber-original.
To combine the two first you export all the sprites in both of them to one project then you re-make the walking one not use=ing the sprites in the combat one yet. after ur done make enemies on the walking one that when toched or clicked on brocast a message that triggers the combat one to play and when combat one is done then yo make combat one hide until the next battle. before you post it make it have quest such as kill 40 ogres or to kill the legendary ogeres. make you learn thes by clicking on citicens that will use the talk function to tell you. finally make shops and gold. please credit me if you us this info. by saying in credits or project notes: magus5 helped in coding.
thankyou.
It isn't supposed to. This is just to provide for buttons (the blue things) and the mini map (the grid with the red dot.) There is no story, just the mechanics.
Comments
You need to be logged in to post comments
Add a Comment
I was wondering if i could use this in my game I had a few questions -what do the buttons do? -what is the function variable?
Yeah, uh, sorry. I didn't think of that
as this shoud use a changing map
There is no idea that I immediatly have for a story. The only problem I found is trying to make the enemies and their unique behavior will take too long. I might need help on that. Anyhow, I will take your suggestion into account but I have another project, a collaboration with Razzsputain. It's top secret and uber-original.
To combine the two first you export all the sprites in both of them to one project then you re-make the walking one not use=ing the sprites in the combat one yet. after ur done make enemies on the walking one that when toched or clicked on brocast a message that triggers the combat one to play and when combat one is done then yo make combat one hide until the next battle. before you post it make it have quest such as kill 40 ogres or to kill the legendary ogeres. make you learn thes by clicking on citicens that will use the talk function to tell you. finally make shops and gold. please credit me if you us this info. by saying in credits or project notes: magus5 helped in coding. thankyou.
And by the way, this isn't a chat room.
It isn't supposed to. This is just to provide for buttons (the blue things) and the mini map (the grid with the red dot.) There is no story, just the mechanics.
this makes no sense
is anybody there?? please i want to chat.
im new, so treat me properly. "please"!!!!