but basicly I used the Mouse Down? script in sensing to broad cast a message to the bullets to make them go forward. and to aim I used the Point Towards [ ]
Mouse
script so when it got the broadcast it pointed towards the mouse and moved forward
Some credit to to DiseasedProductions, thanks for the pictures :D
Controls:
Arrows to move (< & > for left and right, ^ to jump),
Mouse to aim and shoot (Your gun does 10 damage).
There are 3 types of enemys and they all do different stuff.
Enemy1: Wepeon: Pistol, Damage: 10, Life: 20
Enemy2: Wepeon: Machine Gun, Damage: 10, Life: 30
Enemy3: Wepeon: Rail Gun, Damage: 20, Life: 20
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boring
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score was 4700
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It goes kinda slow for me:( 1150
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score was 1650
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how do you make the gun follow the mouse but not the body?
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2 separate sprites
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3500
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cool! maybe you can use my shooting technique in your game. (link to project)
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nice i love the thing thing series
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hell ya! this was good
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don't cuss
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cool
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hey add this to my gallery!! (link to gallery)
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(where it says "Point Towards [ ] Mouse script" its suposed to say "Point Towards [Mouse] script"
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but basicly I used the Mouse Down? script in sensing to broad cast a message to the bullets to make them go forward. and to aim I used the Point Towards [ ] Mouse script so when it got the broadcast it pointed towards the mouse and moved forward
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download it and look at the script.
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how do you make games where you shoot and aim using the mouse?
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