I created a similar project before I saw your project, or Mohlar's suggestions, that you might find interesting. The way yours changes colour as it widens is neat. :)
(link to project)
PS - ah, it was 89. You might like to know that I've referred to this project in a thread in the 'Educators' section of the forum where I mention teaching Logo and how Logo and Scratch have a few areas of 'cross-over'.
Without having looked at your code yet, I'd guess you're using an angle of turn of about 85-88 degrees. In MSWLogo I used to use a simple procedure which allowed you to input any angle between 1 and 359 (or -1 and -359). You could then explore all the possible patterns and spirals, and their negative antitheses. You need an outer limit, of course (or an edge-detection routine) because very small or very large angles draw either near-straight lines or the starts of VERY spread-out spirals. Excellent little demo.
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I created a similar project before I saw your project, or Mohlar's suggestions, that you might find interesting. The way yours changes colour as it widens is neat. :) (link to project)
PS - ah, it was 89. You might like to know that I've referred to this project in a thread in the 'Educators' section of the forum where I mention teaching Logo and how Logo and Scratch have a few areas of 'cross-over'.
Without having looked at your code yet, I'd guess you're using an angle of turn of about 85-88 degrees. In MSWLogo I used to use a simple procedure which allowed you to input any angle between 1 and 359 (or -1 and -359). You could then explore all the possible patterns and spirals, and their negative antitheses. You need an outer limit, of course (or an edge-detection routine) because very small or very large angles draw either near-straight lines or the starts of VERY spread-out spirals. Excellent little demo.
thats cool