This is the first ever scrolling that does not use pre-set sprites for scrolling! The terrain at witch it scrolls is drawn over and over again. It is not completely random, like where it just makes a new terrain every time. As you will notice the terrain simply changes position, getting rid of the last segment of the terrain. There are 24 segments in all, each with 20 pixels of data stored in them. The first time it draws the terrain it is very bumpy but when you start moving it gently blends to create a nice, hilly look. I hope people will download this to create there own scroller games with much ease.
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Hope you enjoy this!
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How on earth does this work???
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If only the ground would be filled in.
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that would be almost impossible..
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Neat idea. It would be fun to put AwfulKnawful on a background like this...
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It could be less choppy, but i'll leave that up to you to finish
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Wow! A bit choppy, but it looks useful...I've been looking for a way to make flash-like terrian, and this might be it. A favorite!
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oops! sorry, I was up at nine doing this... eyes must have missied...
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Your glitch is happening on 8y. You have a Change By instead of a Set To.
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Great technique! Very ingenious!
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it could be programmed easily though.
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the thing is you can't move backwards
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cool
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I have noticed one glitch, the very first time you move the 4th or 5th segment drops to the bottom.
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