i'm in 8th grade so i actually don't know how to program well... i'm great at math, but we havent gotten to sine/cosine/tangent stuff yet, or functions that are this complex. nice program
wow. how did you think of this? the last function is pretty complex! I mean it makes sense for math class (functions i mean...) but i'm no good at creating functions that work to draw a model in Scratch! The best i've done is rock paper scissors! lol
To prevent flashing you will have to do all of your drawing immediately after the clear. Don't use any broadcasts or loops until the drawing has completed.
i am workin on a game with easy rendered 3d graphics, usin the pen, just by point them all to one sprite called "3Dpoint". I already can move the "camera", but it still flashes if i use clear to redraw. In games, if you need to rerender every ... milisec, it is really enervating. Did there are any ways to rerender fast, without showing teh flash while it is rendering? (At this moment it is a road, if i waqnt to put buildings on it it will be even slower...) Ill post my project soon.
FOV stands for Field of View. If you draw a line from the extent of your vision on the left side and a line on the right side and measure the angle between the two lines then that would be your field of view. It's basically setting the amount of zoom.
If you plug in every value between -10 to 10 in both the x and y direction into that equation then z will represent the depth. This scratch program rotates it around so that you can see the depth.
z = sin( sqrt( x^2 + y^2 ) ) / ( x^2 + y^2 )... doesn't make sence to me, I'm only in 6th grade and the only algebra things I understand are "pi" and "array".
I guess you could use the loudness variable to build a visualizer, but it would be difficult to do something as fancy as any of the ones used in Media Player.
canthiar, ive been wondering if its scratchly possible to make a sprite move and/or draw acording to the music thats playing, we have one on our comp, windows meadi player visualizations
carrottopc3, I set z = sin( sqrt( x^2 + y^2 ) ) / ( x^2 + y^2 ), then created a view and rotation matrix and multiplied that matrix by [x y z 1]. I then drew a line to x and y.
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COOL
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i agree with all of you saying that this is an awesome piece of work. It really is very good!
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one word: SWEET!!!
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awesome
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And all of this Math stuff in the discrpiton, are really easy :)...
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sweet, awesome, love it
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COOL!!!!!!!!!!
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this is one of the coolest things ive ever seen!!
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AWSOME
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very cool
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Aswsome
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WOW! Amazing!
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COOL
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Wow, this is incredible for a scratch project!
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verrrah niiice
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a LOT of mathmatics
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mg its a sword sticking out of an ant hole lolololololoololololool
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great job!
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Unbelieveable! Great job!
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I love it! good job
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this is AWESOME!!!
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ummmmmmmmmm????????
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COOL!
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Really smart...
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wow you are smart...
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Not Bad
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cool
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I am not worthy...
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hella good! i've never even thought of anything this different or good!
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check out my latest project (nothing compared to urs) its a game: (link to project)
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i mean project
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i'm in 8th grade so i actually don't know how to program well... i'm great at math, but we havent gotten to sine/cosine/tangent stuff yet, or functions that are this complex. nice program
(view all replies)Comment Reply
wow. how did you think of this? the last function is pretty complex! I mean it makes sense for math class (functions i mean...) but i'm no good at creating functions that work to draw a model in Scratch! The best i've done is rock paper scissors! lol
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MiBa, you should have the ability to add any project to your gallaries.
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Could you add this to my gallerie? Its called "The World of Projects". I don't have very many so far.
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Thanks. I will try
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To prevent flashing you will have to do all of your drawing immediately after the clear. Don't use any broadcasts or loops until the drawing has completed.
(view all replies)Comment Reply
i am workin on a game with easy rendered 3d graphics, usin the pen, just by point them all to one sprite called "3Dpoint". I already can move the "camera", but it still flashes if i use clear to redraw. In games, if you need to rerender every ... milisec, it is really enervating. Did there are any ways to rerender fast, without showing teh flash while it is rendering? (At this moment it is a road, if i waqnt to put buildings on it it will be even slower...) Ill post my project soon.
(view all replies)Comment Reply
FOV stands for Field of View. If you draw a line from the extent of your vision on the left side and a line on the right side and measure the angle between the two lines then that would be your field of view. It's basically setting the amount of zoom.
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What does the "FOV" in the FOV scale mean? (Is it like a point of view based on positions)?
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awesome
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you must have a masters degree of 3D scratching. I AM SERIOS, scratch is too easy for you, go and do c++
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.......................................... deiciphered a bit...............................................sad......................................................waste..............................................of time..........................................for.........................................ME...............................................telescope time.................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................[dead]
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I can't even be stuffed trying to decipher everything!! it is amazing!
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The sliders only set the detail, the function that gets rendered is always the same. I could add some other functions to render.
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Say, why is it in this project, that no matter what variables you change (on the screen), it always draws a volcano?
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If you plug in every value between -10 to 10 in both the x and y direction into that equation then z will represent the depth. This scratch program rotates it around so that you can see the depth.
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z = sin( sqrt( x^2 + y^2 ) ) / ( x^2 + y^2 )... doesn't make sence to me, I'm only in 6th grade and the only algebra things I understand are "pi" and "array".
(view all replies)Comment Reply
I guess you could use the loudness variable to build a visualizer, but it would be difficult to do something as fancy as any of the ones used in Media Player.
(view all replies)Comment Reply
canthiar, ive been wondering if its scratchly possible to make a sprite move and/or draw acording to the music thats playing, we have one on our comp, windows meadi player visualizations
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Very nice project Canthiar!!! by the way I have this magic project featuring Scratch usernames, with your username in it, so please check it out! :)
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incriablre!
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how could you do something so complicated! @:]
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NEETOO
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thats really incredible
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Nice!
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Coool!!
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carrottopc3, I set z = sin( sqrt( x^2 + y^2 ) ) / ( x^2 + y^2 ), then created a view and rotation matrix and multiplied that matrix by [x y z 1]. I then drew a line to x and y.
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UR SWEET!!!!!! UR 2 frickin smart einstein
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awesome how did u do that
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