COMING SOON-soon means as soon as i can get 2 a computer with scratch on it- hardware store vid!!!! can't promise it won't stink, but not even harry could say im plagarizing.
I'm not sure the aiming is easier. This could be an issue where Scratch is really slow on slow machines and really fast on fast machines.
On machines I use, I find it nearly impossible to get changes in angle or power of 1 with your change. It's just way too fast.
This game is awsome! Is your favorite color red, because every time I play on red and red wins it gets about 60 points.
Download this project!
Download the 7 sprites and 23 scripts of "Artillery" and open it in Scratch
Project Notes
Created By: Steve LoBasso
Left and right arrow keys control the angle.
Up and down arrow keys control the power.
Space to shoot.
Gravity and wind are randomly chosen when a new terrain is drawn. The value of a hit drops after every miss. You can hit your own fort, so be careful.
The terrain is drawn using several quadratic bezier curves. The sine and cosine are calculated using a quadratic approximation.
This is Slobasso's game, not mine. All I have done is made it slighly easier to get to the aim you want faster.
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COMING SOON-soon means as soon as i can get 2 a computer with scratch on it- hardware store vid!!!! can't promise it won't stink, but not even harry could say im plagarizing.
I had to do a new game because one level I had to try like 200 times.
blue won.
slobasso's version was cooler
I'm not sure the aiming is easier. This could be an issue where Scratch is really slow on slow machines and really fast on fast machines. On machines I use, I find it nearly impossible to get changes in angle or power of 1 with your change. It's just way too fast.
Please read notes, all I did was make aiming easier. I made nothing else.
wtf is a quadratic bezier curve or a cosine or sine or quadratic approximation?? you are way too nerdy for your own good
This game is awsome! Is your favorite color red, because every time I play on red and red wins it gets about 60 points.