Yeah, I agree completely, Matthew. The lack of friction at ALL is a major detraction from the program. I'm not sure why I didn't include it, as it's just not as natural without it. Ah, well. (I did make this a while ago.) =p
Thank you, RedNeptune! (That's the point of the program! It's entirely for the spin effect, and how that changes how the ball interacts with the paddle and stage!)
Krpto: Hmm. Well, to each his own, I suppose... But thanks for the feedback anyway. (I am always looking to improve!) Also, keep in mind that this isn't supposed to be a real game. It's the GROUNDS for a game. Just like my other Pong thing; that eventually became the start for my "Break and Release" game. (Check that one out; you'll probably like it more than this if you're looking for a GAME-game.)
Now the classic game of Pong has become even wilder! Struggle frantically to keep the ball in the air while countering the effects of its spin against the paddle and wall! (Factors that affect its spin are how fast the paddle's moving when the ball hits it, and how much the ball is spinning when it hits the wall.) Have a ball!! XD
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mind if i use a few of the scripts (not the game) for a game i'm making?
Yeah, I agree completely, Matthew. The lack of friction at ALL is a major detraction from the program. I'm not sure why I didn't include it, as it's just not as natural without it. Ah, well. (I did make this a while ago.) =p
Great. really clever. as a suggestion, the ball spin value should slowly tend to 0 at all times, so that it loses spin with air resistance.
Thanks, Bisonic! And yes, you may remix this, fbboi999! (Just make sure to give me credit!)
lol can i remix this
Thank you, RedNeptune! (That's the point of the program! It's entirely for the spin effect, and how that changes how the ball interacts with the paddle and stage!)
I like the spin effect. XD
krpto is a complete loser going around giving everyone a bad rating loser
Krpto: Hmm. Well, to each his own, I suppose... But thanks for the feedback anyway. (I am always looking to improve!) Also, keep in mind that this isn't supposed to be a real game. It's the GROUNDS for a game. Just like my other Pong thing; that eventually became the start for my "Break and Release" game. (Check that one out; you'll probably like it more than this if you're looking for a GAME-game.)
cool! try my rogue ball, kinda like this
kinda umm... waste of time...