Take a closer look at the scripts, Lucario621. You'll find that the distance to Gravity is calculated incorporating the z-axis instead of just x and y. If you still don't believe me, let the ball draw an orbit in this window, and let it draw one in the other version. The two orbits are in fact not the same.
This is the REAL version! This time, it's ACTUALLY 3-D orbit!! (WOWZERZ.) (Last time, it was just 2-D orbit and the size changing.)
...ARROW KEYS-- move "Gravity" around.
D-- pen down (also generates random color).
U-- pen up.
C-- clear.
A-- move Gravity backwards (away from you).
S-- move Gravity forwards (towards you).
Have fun!! XD
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Very interesting, how did you make it?
the drawings are 3d!
Whoa. That's an interesting project! I love that you can "draw" the path of the orbit and change things. Great work.
Gravit size 25 with pen on = An eye!
awsome! Make it so you can just draw the gravity with the mouse. Its a great start. See what else you can make of it.
man how u do dat
When you put the pen down for long enough, the resulting shape looks like a cross between a doughnut and an M.C. Escher image that I saw in a book.
I guess I'm going to use it to implement a very nice game I saw on the net... Good job!
brilliant! i swear!
LOVE YOUR WORK! ARE U A TEACHR OR SOMETHING!?
Lol. No, I'm not a teacher. I'm 19. I just have an interesting mind.
(view all replies)too good for scratch therefore i banish. BANISH! it's AWSOME!
you cannot have made this (in a good way)
Thank you, tcb...? (lol)
Wow, thanks, ooogabooga! (You should check out some of my other simulations, then!)
BATzerk, That is one of the best simulations I've seen.
What do you mean, Lucario? Explain; I'm curious!
IF you ask me a 3D orbit should not change, as in just a circle, not like a atom on the jimmy neutron show
Wow, this is amazing!
WOW
Thank you, gne! I'm very glad to know my simulations are of the very best magical quality!
I'm adding them to the Gallery of Magical Quality!
I love these gravity projects!
i rock your pants (link to project)">(link to project)
my head!!!
(It's very subtle!)
Take a closer look at the scripts, Lucario621. You'll find that the distance to Gravity is calculated incorporating the z-axis instead of just x and y. If you still don't believe me, let the ball draw an orbit in this window, and let it draw one in the other version. The two orbits are in fact not the same.
The scripts are the same! This is the same version.
If you ask me it is the same. I'll download it and see.