Watch call of the bullet. (link to project)
Its a movie i Made
When young Roger Pencil gets shot by a bullet a Stick Dude shows up named Freddy Trekalemen shows up to help him. Now its search up time.
I used mass, because I would like the bucket to be heavy with the water, but I didn't get that far yet. I don't completely understand how this algorithm works, especially the mass part.
make the helicopter reset it's cordinates when you start. That way it is fair.
I hope this helps! :)
P.S. add zero...mind if I add you to my list of friends?
A great start!
The bucket can go through the terrain sideways.
Create somekind of scoreing system.
Make a slash when the bucket hits the water.
Your project is greate!
For better visibility on the string, just take out your wait .00001 second scripts entirely, and move the clear to the start of it. If you need an example just check out my Quick Draw demo.
After looking closely at your scripts, I was not quite as confused as when I first saw them. At first glance, I was overwhelmed. But after a careful analysis, I realized that it was actually quites simple. Nice job figuring out such realistic movement, and kudos on the string. Your scripts were very complex (^_^)
Comments
You need to be logged in to post comments
Add a Comment
1 | 2
sweet!
(view all replies)Comment Reply
very good
(view all replies)Comment Reply
Very good idea! Pretty animation! It’s bad that the flames run faster than the heli. I love it
(view all replies)Comment Reply
I made and update to my rope simullation. (link to project)
(view all replies)Comment Reply
you should defineately take this game farther!
(view all replies)Comment Reply
That amazing!!!
(view all replies)Comment Reply
it's like quick sand pro!!!
(view all replies)Comment Reply
the rope in this project is similar to this one.(link to project) how did you add gravity wight etc.?
(view all replies)Comment Reply
may I please add this to my new gallery? It's really good, and I think you should make a game from it.
(view all replies)Comment Reply
Great game
(view all replies)Comment Reply
I can't get the water to put out the fire
(view all replies)Comment Reply
Excellent!
(view all replies)Comment Reply
I hope your making another great game!!!
(view all replies)Comment Reply
cool! check out my rocket man. (link to project)
(view all replies)Comment Reply
Thx add zero 4 ur comments and suggestions!
(view all replies)Comment Reply
cooool
(view all replies)Comment Reply
I don't mean to be bothersome, but, could you plz tell me how to improve this ?
(view all replies)Comment Reply
(link to project)
(view all replies)Comment Reply
Archmage appears 2 b on 2.
(view all replies)Comment Reply
I KNOW you're online (okay, that was like, random)
(view all replies)Comment Reply
Whoa, you're right! :)
(view all replies)Comment Reply
it took me 7 buckets to put the whole forest fire out.(as in all the trees where blazing)
(view all replies)Comment Reply
Watch call of the bullet. (link to project) Its a movie i Made When young Roger Pencil gets shot by a bullet a Stick Dude shows up named Freddy Trekalemen shows up to help him. Now its search up time.
(view all replies)Comment Reply
boring
(view all replies)Comment Reply
cool!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
(view all replies)Comment Reply
cool!
(view all replies)Comment Reply
awesome!
(view all replies)Comment Reply
thats cool!
(view all replies)Comment Reply
did you use mass or not mass?
(view all replies)Comment Reply
I used mass, because I would like the bucket to be heavy with the water, but I didn't get that far yet. I don't completely understand how this algorithm works, especially the mass part.
(view all replies)Comment Reply
(link to project)
(view all replies)Comment Reply
no need to be so complex.this does the same thing,less complex though!
(view all replies)Comment Reply
this is awesome!
(view all replies)Comment Reply
its good but make it have more levels than only one.
(view all replies)Comment Reply
make a smoke animation:) (by using costumes for the trees.)
(view all replies)Comment Reply
I let all the trees catch on fire!
(view all replies)Comment Reply
you can empty the bucket under water:)
(view all replies)Comment Reply
make the helicopter reset it's cordinates when you start. That way it is fair. I hope this helps! :) P.S. add zero...mind if I add you to my list of friends?
(view all replies)Comment Reply
A great start! The bucket can go through the terrain sideways. Create somekind of scoreing system. Make a slash when the bucket hits the water. Your project is greate!
(view all replies)Comment Reply
Good game!
(view all replies)Comment Reply
maybe you should add this script to the helecopter: if on edge bounce.
(view all replies)Comment Reply
Add more trees!!!
(view all replies)Comment Reply
You should add time to make it more fun!!! And add high scores to make it even more fun then it is now!!!!!!!!!!
(view all replies)Comment Reply
That's awesome! I love the physics of the bucket and the water. I'm curious how you plan to optimize the code.
(view all replies)Comment Reply
i passed out when i saw ur scripts *looks at scripts and passes out*
(view all replies)Comment Reply
I pressed loveit. it was pretty sweet! can u check out my pacman game and please press loveit? heres the link: (link to project)
(view all replies)Comment Reply
lol
(view all replies)Comment Reply
awsome
(view all replies)Comment Reply
love it so badly!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
(view all replies)Comment Reply
(link to project) it will appear completely solid in presentation mode and online
(view all replies)Comment Reply
For better visibility on the string, just take out your wait .00001 second scripts entirely, and move the clear to the start of it. If you need an example just check out my Quick Draw demo.
(view all replies)Comment Reply
Nice! Thanks for the tips. I'll get to fixing it, soon.
(view all replies)Comment Reply
After looking closely at your scripts, I was not quite as confused as when I first saw them. At first glance, I was overwhelmed. But after a careful analysis, I realized that it was actually quites simple. Nice job figuring out such realistic movement, and kudos on the string. Your scripts were very complex (^_^)
(view all replies)Comment Reply
its ok...
(view all replies)Comment Reply
i got 101th view
(view all replies)Comment Reply
YAY, 100TH VIEW, LOVE THIS GAME!
(view all replies)Comment Reply
hmmm.... this could probably be manipulated into the falling sand game (donno if you've ever played it... google it)
(view all replies)Comment Reply
dats not rite... 86 views but front page wow.... im not saying this game is bad, i actually lyk it... u cud make a good game out of this....
(view all replies)Comment Reply
Nice game!
(view all replies)Comment Reply
i like the fire, it looks good
(view all replies)Comment Reply
Realistsic
(view all replies)Comment Reply
yay i saved 10 trees! i hope u finish this
(view all replies)Comment Reply