Random 3d sculpture

user_icon AddZero shared it 3 months, 3 weeks ago
1407 views, 48 people love it, 2 taggers, 214 downloads, in 17 galleries, 1 remix
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worldwaffle worldwaffle 6 days, 3 hours ago

scratch is harder for me since I do (college degree) programing books like C#, Java, Javascript, C++, and more. -I'm just your super smart 10-year-old

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Maker Maker 1 week, 3 days ago

100% smooth here! I love the background shading!!

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Hobbs1100 Hobbs1100 3 weeks, 1 day ago

Wicked sick! I found a way to view projects when the server crashed. Click the featured scratch club, then click your messages. You can go to your projects, and browse projects by other users.

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Uluru Uluru 3 weeks, 4 days ago

Check out what I made with it!!! (link to project)

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Cyclone103 Cyclone103 3 weeks, 5 days ago

Whoa! That sounds VERY complicated! I might have to give it a shot :P

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bubble-07 bubble-07 2 weeks, 1 day ago

Another use for python. :)

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Cyclone103 Cyclone103 4 weeks ago

Thanks, but how do you rotate the camera? I see no way of doing it evenly without a Python script, and I don't even have Python.

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AddZero AddZero 4 weeks ago

this is where you can start to learn about animation keys. They are points in space at a certain times that you can set, it automatically makes curves- smooth motion between those points. You should start on frame 1, that number is on the button bar. with the object selected, press the "i" key. and choose "LocRotScale" now change the frame to "10" the left and right keys do this or you can click on the "1" and type it in. now rotate the object with "r" (move with "g" for grab, "s" for scale, to make big or smaller) once you have it where you want. set another key with "i" and choose "LocRotScale" now use the arrow keys to go back in time, you should have smooth motion. you can do the same for the camera. to make the camera rotate around a point in front of it, make an empty (an object that that has no geometry... useful for things like this.) place it in front of the camera, then parent the camera to it. now you can rotate the "Empty" and the camera rotates around it.

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AddZero AddZero 4 weeks ago

Now change the screen view at the top from "2-Model" to "1-Animation". this shows the IPO editor. curves show up when an object that has animation curves is selected. you can select and edit curves like you do objects- the "TAB" key toggles edit mode. to make linear curves, so the object moves or rotates without speeding up and slowing, select a animation key. (dot in a curve) and press "V".

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AddZero AddZero 4 weeks ago

no in the "render" buttons menu you see "Start" and "End" frame numbers. change the end to 10 if you only want 10 images. on the left right below output you'll see a little folder button and file path, that's where it will make image files, if you change it to "//img/" it will make a img folder from where your blend file is and add the pictures in there. now press the "ANIM" button to render the animation.

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ElCapitanoFlapjack ElCapitanoFlapjack 1 month ago

The 3D engine is AWESOME. I think it is the best on the whole website.

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woofwoof301 woofwoof301 1 month ago

try to make it a game! that'll be a challenge I give this a................2.2 It's pointless... but cool :D

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Cyclone103 Cyclone103 1 month ago

In Blender, how do you add color, copy and paste, and link groups of objects together? I am trying to make something 3d for scratch.....I also need to knwo how to get those screenshots! Thanks!

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AddZero AddZero 4 weeks ago

to add color, you first need to add a material to an object. select the object with the right mouse button. hit the red sphere button (f5) in the buttons window and add a material... then find the R, G, B, sliders towards the left, play with those to get the color you want. or click the color block to the left of "Col" for a color picker.

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AddZero AddZero 4 weeks ago

to copy an object: select it with the right mouse button. then press Ctrl+d. or Alt-D if you want all the copies to be the same- if you make changes to one, it changes all.

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AddZero AddZero 4 weeks ago

to link groups of objects so they are moved together: Select all the objects you want together by holding down the shift key while right clicking the objects. Decide what object you want to be the 'parent'- this is the object that you move around, and all the 'children' follow. while still holding down the shift, select the one you want to be the parent, notice it is a brighter pink. now let go of the shift, and press Ctrl+p and click 'make parent'

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ironclay3000 ironclay3000 1 month ago

cool. did you make it with blender?

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AddZero AddZero 4 weeks ago

I made the background in blender the dots are placed there in scratch.

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Nascar155 Nascar155 1 month ago

Wow look at my 3d games

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jwelch jwelch 1 month, 3 weeks ago

how do you get the 3-D simulation

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AddZero AddZero 1 month, 1 week ago

It's in two parts, premade images in the background arena and dots that are "projected" to match the 3d background. I would suggest reading on "3d projection". ...and I found this site helpful: http://www.kirupa.com/developer/actionscript/3dindex.htm I wrote more below and on the side. Let me know if you have more questions.

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Greatdane Greatdane 1 month, 4 weeks ago

On a scale of 1 to 3, I give this infinity. Hey. it rhymes! 1,2,3, infinity

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lukanater lukanater 1 month, 4 weeks ago

i just got blender and im working on a game in scratch about king arthur and i need some help on one thing: how do i change the color of my images?

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AddZero AddZero 4 weeks ago

sorry I was slow at answering your question, I wrote a little tutorial above.

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NXTGeek NXTGeek 2 months ago

i would like to learn more about the camera rotation and how it effets he x,y of the dot.

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AddZero AddZero 2 months ago

Ok I'll try to give a primer to 3d camera transformation and projection. Let's say you have a point in space that you want to put on the screen. Every point or vertices has an x, y, z. (2D is just x,y. 3D has a z, which is how far back it is.) Let's set ours to -1,1,0. so it's above the ground and to the left. Your screen or your camera's view, by default is at 0,0,0. We want to move the camera back (z:-2) and up a little (y:1), so we can see the point, because right now, it's above and to the left of the camera, out of it's view. So let's set the camera's xyz coordinate to 0,2,-5, (up 2 and back 5) To do that, we actually do the same 'camera transformation' to every point in the scene... your 2d screen stays the same, but every point is actually moved back from the camera and down. To rotate the camera around the y axis camera, we have to 'transform' the x, y, points with sin and cos. Take a look in my lathe 3d modeler, in one drawing sprites for a cleaner code. (link to project) after all the points are where you want them, you project them with FieldOfView setting, which is the zoom level of the camera. Take a look this (link to project) too. I hope that helps. This website helped me understand some of these concepts: http://www.kirupa.com/developer/actionscript/3dindex.htm

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Techie31415 Techie31415 2 months ago

2.5

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louiscool louiscool 2 months, 1 week ago

1.5

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HAL9001 HAL9001 2 months, 1 week ago

3

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kamikazi kamikazi 2 months, 2 weeks ago

7

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dogbloos dogbloos 2 months, 2 weeks ago

3...billion

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piplupquaza piplupquaza 2 months, 2 weeks ago

i rate it 3!

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complex complex 2 months, 2 weeks ago

4

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Montymio Montymio 2 months, 3 weeks ago

Holy... thats amazing!

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BRAN BRAN 2 months, 3 weeks ago

so your a big man,cool

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BRAN BRAN 2 months, 3 weeks ago

did you download blender...how?

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Cyclone103 Cyclone103 2 months, 3 weeks ago

3

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BRAN BRAN 2 months, 3 weeks ago

are you a kid or a profesional dude because your sick at graphics

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AddZero AddZero 2 months, 3 weeks ago

Thanks, I trained and work in graphic design, art, and 3d animation, so that helps. But I wanted to get into it before it widely available. Anyone can learn this now with the internet if they're dedicated.

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BRAN BRAN 2 months, 3 weeks ago

please make a game like that

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BRAN BRAN 2 months, 3 weeks ago

What the heeeeeeeeeeeeeeeeeeeelllllllllllllll...how the flip you do that its sick and as the other boy said i rate you 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999

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EGEmedia EGEmedia 2 months, 3 weeks ago

Hope you don't mind if I add it to some gallerys of mine. If you go onto THE SCRATCH GALLERY you can win a love it, go onto my favorets, get into the winners gallery, go onto my friends list and get your work shown on my website www.EGEmeda.co.uk

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bartybacon bartybacon 2 months, 3 weeks ago

Awesome!!! You used scratch routines to do this or sprites?

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chewybar chewybar 2 months, 3 weeks ago

i rate this a 55555555555555500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000

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awsomemaster awsomemaster 3 months ago

very good

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Shamrock63 Shamrock63 3 months ago

quality (1-3) 2 awesomeness (1-3) 1,000,000!!!

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DoctorB DoctorB 3 months ago

impressive dude, 3D!

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ccock ccock 3 months ago

2 bit choppy but still cool

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BigM BigM 3 months, 1 week ago

RATING:3 (Awsome totally!)

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evanson827 evanson827 3 months, 1 week ago

3 For Me!!!

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Mojoflash Mojoflash 3 months, 1 week ago

Great job! I'm still not sure how to make 3D models on scratch yet. Anyway, your project gets a 2. It's a little choppy at places.

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smulvey smulvey 3 months, 1 week ago

WOW COOL 3!

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dilly dilly 3 months, 1 week ago

this is amazing, u get a 3.

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VF1 VF1 3 months, 1 week ago

Thank you very much! I will use your scripts in my new 3D game, and will give credit to you.

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music_man music_man 3 months, 1 week ago

My new Mini Golf game is here! Mini Golf V0.9! (link to project)

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Toes Toes 3 months, 1 week ago

Check out my Kirby Platformer!!!! (link to project)

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legosmashbro95 legosmashbro95 3 months, 1 week ago

thanks..i just downloaded it onto my computer and i added a shortcut to the video toturials page... thanks!

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zchin131 zchin131 3 months, 1 week ago

can you see my game? (link to project)

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NeoCranium NeoCranium 3 months, 1 week ago

YOU ARE THE SCRATCH GOD

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