Random 3d sculpture

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user_icon AddZero shared it 1 year, 8 months ago
user_icon Based on AddZero's project
2151 views, 4 taggers, 75 people love it, 391 downloads, in 20 galleries
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kronos3 kronos3 2 weeks, 4 days ago

how did u get the areana in scratch?

AddZero AddZero 2 weeks, 2 days ago

It is costumes made with a 3d program called blender... I tried to explain it in the project notes. Let me know if you have more questions.

supergarfield supergarfield 1 month, 1 week ago

Cool!

14God 14God 3 months ago

nice job!

videogame9 videogame9 3 months ago

2. And this is online!

allenallenallen333 allenallenallen333 3 months, 2 weeks ago

Is there a solution that we don't need to code that much to make a 3D game? Is there a more simple way?

dOT145 dOT145 3 months, 3 weeks ago

:o 11th or 12th grade math?!? Is that even possible in Scratch? (I'm doing 9th grade math right now and some of the things I don't think I could program into Scratch!

allenallenallen333 allenallenallen333 4 months, 2 weeks ago

Hmmm. Way too hard to understand but are the dots tricking my eyes too?

Nehc Nehc 4 months, 2 weeks ago

rating:3

jackylegs jackylegs 5 months ago

another good one but sadly needs a little more things to do

jopy25 jopy25 5 months, 1 week ago

my rating is 2

TinyWanda TinyWanda 5 months, 3 weeks ago

Wowie Zowie... i didn't think that Scratch could be this fast...!!!

Sushiboy6 Sushiboy6 5 months, 4 weeks ago

Wow unbelievably fantastic

AddZero AddZero 5 months, 4 weeks ago

Thanks. :)

mathematics mathematics 6 months ago

3d? 4d?

AddZero AddZero 5 months, 4 weeks ago

Well, It's still a 2d image on your screen. the 3d illusion come from tricks that our brains use to understand depth... smaller objects are understood as farther away, perspective lines, motion... this project uses 3d projection to translate 3d points to 2d space on your screen.

pepepaco1980 pepepaco1980 6 months ago

Add a check for change on X and Y to clear the ray, that way wont flicker every second. I test it and looks better.

jwlchaos jwlchaos 6 months, 1 week ago

why would u even do that

AddZero AddZero 5 months, 4 weeks ago

Good question. for fun? for the challenge? ...not sure.

betababy betababy 6 months, 3 weeks ago

where is the texture for the model?

ynr24 ynr24 6 months, 4 weeks ago

It is a very nice example of 3d graphics. I like it!

4dragonking 4dragonking 7 months, 2 weeks ago

Wow this is great 3d

Bopitman99 Bopitman99 9 months ago

awesome!

beatheat beatheat 9 months, 2 weeks ago

Add Zero I loved the game!!! Where did you get the background?

AddZero AddZero 9 months, 1 week ago

Thanks! I tried to explain everything the best I could in the project notes, let me know if you have questions.

ChaoticD ChaoticD 9 months, 2 weeks ago

you know, if i am able to COMPLETLY understand this, i have the experties to create a 3-d game like command and conquer or starcraft. im working on one now, but its not 3d. can you set the camera direction so if you click on a button the camera moves to a specific area?

AddZero AddZero 5 months, 3 weeks ago

You can change the camera rotation to any angle, if that's what you mean, translating a mouse click to a specific area could be tricky.

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ChaoticD ChaoticD 9 months, 2 weeks ago

hm, i take what i said before back. but i still like my idea better. its glitch free and has 100%detail. this would take forever to make what im making.

Jakey22 Jakey22 9 months, 2 weeks ago

how did you do the rating survey?

wordMan wordMan 10 months ago

Nice!

DarthPickley DarthPickley 10 months, 3 weeks ago

addzero, could you look at this project I made: (link to project) I'm not trying to spam, I just want to say it to you, because I think you will like it.

DarthPickley DarthPickley 10 months, 3 weeks ago

Hey, look at this perpendicular plane dragging engine I made: (link to project) It is really cool. you could translate it to 3D and then you could really interact with the 3D environment.

lucario44 lucario44 10 months, 4 weeks ago

im not sure what you mean by choppy or smooth i mean im 12 but i dont understand everyday terms, i'd use a more safisticated term such as:fantastic or totally awsome!!!!!!!

ZachariasEichelzupf ZachariasEichelzupf 11 months, 2 weeks ago

i added it to my new gallery! (link to gallery)

MartinWollenweber MartinWollenweber 11 months, 2 weeks ago

Great! The combination of background with multiple static pictures and foreground with dynamic 3D calculation nearly fooled me to believe, there was something in Scratch I don't understand. But after a look at the code I smiled about myself.

Scum Scum 12 months ago

this is almost H2○

derekchattanooga derekchattanooga 1 year ago

this needs inprovement NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1

BWOG BWOG 1 year ago

i rate it 2

awsomemaster awsomemaster 1 year, 1 month ago

i gotsa idea

abeair abeair 1 year, 1 month ago

YOU COULD MAKE A GAME WITH THAT! It's cooPr

animegod96 animegod96 1 year, 1 month ago

simply AMAZING!!!!!!!!!!!!

imacat imacat 1 year, 2 months ago

i rate it 3 out of 3.

fullmoon fullmoon 1 year, 3 months ago

I remixed this (link to project) This engine has a lot of potential!

bigestv bigestv 1 year, 3 months ago

3 man this is good

Spenfen Spenfen 1 year, 3 months ago

Hmmmm... sorry, but it is a 1 for me.

imacat imacat 1 year, 2 months ago

WHAT?!?!?!???? it's at least a 2. )-:<

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Yo-ma Yo-ma 1 year, 3 months ago

yhtg3

Yo-ma Yo-ma 1 year, 3 months ago

I'm gonna make a 3-D sprite that moves around in it

Ivaash Ivaash 1 year, 4 months ago

tried blender and have no idea how to use it

lollypopsugarpuff99 lollypopsugarpuff99 1 year, 4 months ago

add zero, I have no idea how to use blender, could you help me?? The only 3d animations I do are with crazy talk, iclone, etc.... YOU ROCK!!

hobotraitor hobotraitor 1 year, 4 months ago

In Blender how do you get the screenshots? I figured out how to use blende and everything, but I don't know how to import it to Scratch without manually scrolling it then taking a picture and doing that until I have everything.

worldwaffle worldwaffle 1 year, 4 months ago

scratch is harder for me since I do (college degree) programing books like C#, Java, Javascript, C++, and more. -I'm just your super smart 10-year-old

Maker Maker 1 year, 4 months ago

100% smooth here! I love the background shading!!

Hobbs1100 Hobbs1100 1 year, 4 months ago

Wicked sick! I found a way to view projects when the server crashed. Click the featured scratch club, then click your messages. You can go to your projects, and browse projects by other users.

Uluru Uluru 1 year, 4 months ago

Check out what I made with it!!! (link to project)

Cyclone103 Cyclone103 1 year, 5 months ago

Whoa! That sounds VERY complicated! I might have to give it a shot :P

bubble-07 bubble-07 1 year, 4 months ago

Another use for python. :)

Cyclone103 Cyclone103 1 year, 5 months ago

Thanks, but how do you rotate the camera? I see no way of doing it evenly without a Python script, and I don't even have Python.

AddZero AddZero 1 year, 5 months ago

no in the "render" buttons menu you see "Start" and "End" frame numbers. change the end to 10 if you only want 10 images. on the left right below output you'll see a little folder button and file path, that's where it will make image files, if you change it to "//img/" it will make a img folder from where your blend file is and add the pictures in there. now press the "ANIM" button to render the animation.

AddZero AddZero 1 year, 5 months ago

Now change the screen view at the top from "2-Model" to "1-Animation". this shows the IPO editor. curves show up when an object that has animation curves is selected. you can select and edit curves like you do objects- the "TAB" key toggles edit mode. to make linear curves, so the object moves or rotates without speeding up and slowing, select a animation key. (dot in a curve) and press "V".

AddZero AddZero 1 year, 5 months ago

this is where you can start to learn about animation keys. They are points in space at a certain times that you can set, it automatically makes curves- smooth motion between those points. You should start on frame 1, that number is on the button bar. with the object selected, press the "i" key. and choose "LocRotScale" now change the frame to "10" the left and right keys do this or you can click on the "1" and type it in. now rotate the object with "r" (move with "g" for grab, "s" for scale, to make big or smaller) once you have it where you want. set another key with "i" and choose "LocRotScale" now use the arrow keys to go back in time, you should have smooth motion. you can do the same for the camera. to make the camera rotate around a point in front of it, make an empty (an object that that has no geometry... useful for things like this.) place it in front of the camera, then parent the camera to it. now you can rotate the "Empty" and the camera rotates around it.

ElCapitanoFlapjack ElCapitanoFlapjack 1 year, 5 months ago

The 3D engine is AWESOME. I think it is the best on the whole website.

woofwoof301 woofwoof301 1 year, 5 months ago

try to make it a game! that'll be a challenge I give this a................2.2 It's pointless... but cool :D

Cyclone103 Cyclone103 1 year, 5 months ago

In Blender, how do you add color, copy and paste, and link groups of objects together? I am trying to make something 3d for scratch.....I also need to knwo how to get those screenshots! Thanks!

AddZero AddZero 1 year, 5 months ago

to make a render for scratch: click the scene button (f10), towards the right you'll see "SizeX" and "SizeY" change those to 480 and 360 so it's the size of the scratch window. also near there you can change the image type to png or jpg. make sure RGBA is pressed and PNG is on if you want the background cut out. then press the "RENDER" button (f12) after that's done hit ESC or close that window. to save the picture go to "file", "save image" (f3) and pick where and what you want to name the file.

AddZero AddZero 1 year, 5 months ago

to link groups of objects so they are moved together: Select all the objects you want together by holding down the shift key while right clicking the objects. Decide what object you want to be the 'parent'- this is the object that you move around, and all the 'children' follow. while still holding down the shift, select the one you want to be the parent, notice it is a brighter pink. now let go of the shift, and press Ctrl+p and click 'make parent'

AddZero AddZero 1 year, 5 months ago

to copy an object: select it with the right mouse button. then press Ctrl+d. or Alt-D if you want all the copies to be the same- if you make changes to one, it changes all.

AddZero AddZero 1 year, 5 months ago

to add color, you first need to add a material to an object. select the object with the right mouse button. hit the red sphere button (f5) in the buttons window and add a material... then find the R, G, B, sliders towards the left, play with those to get the color you want. or click the color block to the left of "Col" for a color picker.

ironclay3000 ironclay3000 1 year, 5 months ago

cool. did you make it with blender?

AddZero AddZero 1 year, 5 months ago

I made the background in blender the dots are placed there in scratch.

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Nascar155 Nascar155 1 year, 5 months ago

Wow look at my 3d games

jwelch jwelch 1 year, 5 months ago

how do you get the 3-D simulation

AddZero AddZero 1 year, 5 months ago

It's in two parts, premade images in the background arena and dots that are "projected" to match the 3d background. I would suggest reading on "3d projection". ...and I found this site helpful: http://www.kirupa.com/developer/actionscript/3dindex.htm I wrote more below and on the side. Let me know if you have more questions.

Greatdane Greatdane 1 year, 6 months ago

On a scale of 1 to 3, I give this infinity. Hey. it rhymes! 1,2,3, infinity

lukanater lukanater 1 year, 6 months ago

i just got blender and im working on a game in scratch about king arthur and i need some help on one thing: how do i change the color of my images?

AddZero AddZero 1 year, 5 months ago

sorry I was slow at answering your question, I wrote a little tutorial above.

NXTGeek NXTGeek 1 year, 6 months ago

i would like to learn more about the camera rotation and how it effets he x,y of the dot.

AddZero AddZero 1 year, 6 months ago

Ok I'll try to give a primer to 3d camera transformation and projection. Let's say you have a point in space that you want to put on the screen. Every point or vertices has an x, y, z. (2D is just x,y. 3D has a z, which is how far back it is.) Let's set ours to -1,1,0. so it's above the ground and to the left. Your screen or your camera's view, by default is at 0,0,0. We want to move the camera back (z:-2) and up a little (y:1), so we can see the point, because right now, it's above and to the left of the camera, out of it's view. So let's set the camera's xyz coordinate to 0,2,-5, (up 2 and back 5) To do that, we actually do the same 'camera transformation' to every point in the scene... your 2d screen stays the same, but every point is actually moved back from the camera and down. To rotate the camera around the y axis camera, we have to 'transform' the x, y, points with sin and cos. Take a look in my lathe 3d modeler, in one drawing sprites for a cleaner code. (link to project) after all the points are where you want them, you project them with FieldOfView setting, which is the zoom level of the camera. Take a look this (link to project) too. I hope that helps. This website helped me understand some of these concepts: http://www.kirupa.com/developer/actionscript/3dindex.htm

Techie31415 Techie31415 1 year, 6 months ago

2.5

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