actually, control of each individual point could theoretically be achieved in a matter of seconds. Simply keep your scripts the same, except you could make a variable called select. Use this to determine which point to move. Then, use the arrow keys to
hey addZero I would love to help you with this game, I have made a lot of tank games (but havn't shared them) and I'm pretty good with making the bullets hit and all that good stuff. I would love to help you with this project just give me a call.
Up: camera up Down: camera down Left: move in Right: move out W: Zoom out S: Zoom in Mouse: spin
This is to test out my simplified rotation matrix I'm working on for a 3d tank game. (It'll be more like the 16bit mario kart, when that's done.) I'm new to 3d math and programing. I'm open to critiques!
It's running on MITscratcher's fast pen drawer: "3-D figure simulation" Thanks!
A challenge: make this into a 3d modeler. Allow the user to click and drag vertices, (the dots) (convert camera space back into the object's local coordinates.) or an easier way, allow the user to select a vertex, then use keys to move it.
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move each point based on rotY and simply change the x,y, and z based on which way the object is facing.
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actually, control of each individual point could theoretically be achieved in a matter of seconds. Simply keep your scripts the same, except you could make a variable called select. Use this to determine which point to move. Then, use the arrow keys to
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I made a remix of this... The new one features realtime vertex editing. (link to project)
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awesome <3. you're making a lot of progress in 3D.
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WOW!!!! I"M IMPRESSED!!!!! U ROCK!!!!!!
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WOW! I love it! Some parts of it is A LITTLE MESSED UP... But this project is awesome!
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Ha! This is freaking amazing!
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cool
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hey addZero I would love to help you with this game, I have made a lot of tank games (but havn't shared them) and I'm pretty good with making the bullets hit and all that good stuff. I would love to help you with this project just give me a call.
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Wow...
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Oh, wow! This is an awesome remix!
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Nice. I was thinking of doing this a while back, but I like the way you did it. Pretty smooth given the 3D manipulation.
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