Use up and down to control the green tank. So far, you just get shot at.
The red tank shoots an "ai-probe" your direction which is a fake bullet. if it hits your future location, based on where you will be, it will point that direction and fire.
Future plans: To navigate obstacles to hunt you down, it will send an ai probe it's size in random directions, which will then send the smaller ai probe your direction, if it can hit your future location, it will move that direction.
This can probably be optimized with a longer ai probe so it doesn't have to make as many steps.
Sounds are from the BZflag open source game. The art was inspired from it.
I found I don't have enough time to develop this right now. I'll look forward to see what you make out of this.
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Fantastic! It's amazing what can be done with Scratch considering its limitations.
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Fun! Very good bullet system, too.
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Oh good. Thanks MasterOfMac!
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hey zero i edited this project come and see ! (link to project)
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just so you know: scraatch can still detect collisions if the tracer the tank shoots out is hidden.:))
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good, very clever
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Clever!
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cool!
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nice man, I love how many variables there are. It makes it confusing therefore no-one will copy it!!
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