A simple tool for making full-size overhead maps from small, easy-to-draw pixel maps.
Works by scanning through the minimap and stamping out different terrain textures on the stage as it goes.
The idea here is to be able to paint lots of minimaps quickly with simple colors, then use a set of nicely drawn stamps to make the large-scale map, without having to manually place the stamp. (Nicely drawn textures not included yet ;)
Mostly posting this for the other members of the team I'm working with, but if anyone else finds it useful, feel free to use it!