Glide to (x,y) Workaround v1
A test for replicating the "Gilde to (x,y)" block. Pretty pointless, but still interesting. So far I've only got it to glide to the coordinates in only about 1 second (give or take 0.1 seconds, it changes from the frame rate). I tried to make it so you can change the amount of time it takes to glide, but for some reason it didn't work out. Change the variables, then click the green flag.
Enjoy! and if you love it, press "Love-It!"