Artificial Life Program 3
This is my third attempt at an artificial life program. It has a difference that changes it from the original: when each new organism is "born" it changes the variables by a random amount instead of setting them. I added some variables so that each sprite will have different motion based upon what the determined value was when it was born instead of constantly changing as it is changed each time. As before, each sprite lives for 9 seconds, will stay no larger than 200 percent of its original size, and influences the generations after it by changing variables. Another version is coming soon with even more variables that will first make the new born sprites identical copies of their parent before changing the values. This should be equivilant to copying a sprite and changing the copy, which was one of the problems I had originally. I'm also planning on adding more sprites.