I'm sure I have the plugin, show me the project!
ORly, check this out (click on link) (link to project)
TRICKY
ORly, go to Pikachu's Chat Room II now!!!
Oops. I said that before downloading it. As you said, it works better if you download it.
This is frustursting. Especially jumping.
It's actually made so that it stops subtracting X when it touches the black with the green. Are you playing online or on home computer?
Movement is kinda frustrating. Put a forever loop on the "change x by #" blocks so that it will move normally.
Hey! Story and Instructions work perfectly now. =)
Frustrating to beat! Cool game though.
Clukclukcluk really did almost nothing, but he had to do SOMETHING or we would've failed the project along with him. So we gave him credit for enemy design.
Geniusboy and I made it...I made most of the scripts, and he did the levels.
Finito. Controls ingame. Download is better than playing it here.
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ORly, check this out (click on link) (link to project)
(view all replies)Comment Reply
TRICKY
(view all replies)Comment Reply
ORly, go to Pikachu's Chat Room II now!!!
(view all replies)Comment Reply
Oops. I said that before downloading it. As you said, it works better if you download it.
(view all replies)Comment Reply
This is frustursting. Especially jumping.
(view all replies)Comment Reply
It's actually made so that it stops subtracting X when it touches the black with the green. Are you playing online or on home computer?
(view all replies)Comment Reply
Movement is kinda frustrating. Put a forever loop on the "change x by #" blocks so that it will move normally.
(view all replies)Comment Reply
Hey! Story and Instructions work perfectly now. =)
(view all replies)Comment Reply
Frustrating to beat! Cool game though.
(view all replies)Comment Reply
Clukclukcluk really did almost nothing, but he had to do SOMETHING or we would've failed the project along with him. So we gave him credit for enemy design.
(view all replies)Comment Reply
Geniusboy and I made it...I made most of the scripts, and he did the levels.
(view all replies)Comment Reply