fandebiao's Recent Projects http://scratch.mit.edu/feeds/getRecentUserProjects/9280 Recent Projects Feed for fandebiao en-us Mon, 6 Oct 2008 18:02:37 GMT CakePHP Han and Andres genghisu Scratch Experience Index http://scratch.mit.edu/projects/fandebiao/35536 A mimic of Windows Expierence Index: a performance rater comes with Windows Vista. Since I don't know exactly how Scratch work, the results are not guarenteed to indicate your computers actual performance. The online version just doesn't work at all, please download and use. http://scratch.mit.edu/static/projects/fandebiao/35536_sm.png legend of zelda http://scratch.mit.edu/projects/fandebiao/12861 demo version, no story line. control: arrow keys to move. z to slash. c to view stats. b to view inventory. click on dialog to continue. note: this game is incredibly small, it's less than 300k. It's this small because I used the loading screen as a 2d array to store map info. http://scratch.mit.edu/static/projects/fandebiao/12861_sm.png 5-second Adventure (10 games version) http://scratch.mit.edu/projects/fandebiao/7904 The online version is glitched(the voice controlled mini game doesn't work at all) and slow, as always. For best performance, please download it and run. Inspiration: This game is inspired by Nintendo's "made by wario" and flash series "four second frenzy/fury/firestorm". Intro: This action-packed game is consist of 10 mini games, each with unique control. Control: See instruction before each mini-game. Note: This is the "10 games version", I will add more games to it. http://scratch.mit.edu/static/projects/fandebiao/7904_sm.png ninja_smilie http://scratch.mit.edu/projects/fandebiao/7383 Action game "Ninja Smilie" Choose "start" for in-game tutorial. Have fun. Note: This is a demo version. There's only one level. A full version will be uploaded soon. As always, the online version is a little glitched. For best performance, plz download it and run it. http://scratch.mit.edu/static/projects/fandebiao/7383_sm.png spotlight http://scratch.mit.edu/projects/fandebiao/6711 This project demonstrates how to use mask to create full screen spotlight effect. http://scratch.mit.edu/static/projects/fandebiao/6711_sm.png 3D room http://scratch.mit.edu/projects/fandebiao/6410 Put you mouse on the left side to turn left, on the right side to turn right. I'll add move forward and move back soon. http://scratch.mit.edu/static/projects/fandebiao/6410_sm.png minesweeper v0.51 http://scratch.mit.edu/projects/fandebiao/6214 Minesweeper Note: The online version is glitched, plz download and run it. Instruction: Green flag to start. Click on a block to open it. Don't click on the ones that you think have mines. You win if you open all blocks without hitting a mine. You lose when you hit a mine. Change "level" and click on green flash to adjust level. http://scratch.mit.edu/static/projects/fandebiao/6214_sm.png rotating earth http://scratch.mit.edu/projects/fandebiao/6121 The purpose of this project is to demonstrate the use of mask. http://scratch.mit.edu/static/projects/fandebiao/6121_sm.png tetris1.21 http://scratch.mit.edu/projects/fandebiao/5457 Check out my "5-second adventure", it's TEN TIMES better than this. http://scratch.mit.edu/static/projects/fandebiao/5457_sm.png tetris1.01 http://scratch.mit.edu/projects/fandebiao/5072 This project is replaced by a better version. Please play "tetris1.21" http://scratch.mit.edu/static/projects/fandebiao/5072_sm.png Battle of Candor V0.03 http://scratch.mit.edu/projects/fandebiao/4126 INTRODUCTION: This is a simple rpg demo. It is NOT finished. It demonstrates some basic building blocks of an RPG game, such as moving, fighting, etc. CONTROL: Arrow keys to move. UPDATES: v0.01(rpg2) Background--title page. Background--story. MajorSprite--Man(player controlled) System Block--Moving block. v0.02(rpg3) Map--village Map--house1 NPC--Battle Instructor System Block--Boundery detection block. System Block--Coordinate detection block. System Block--Talking block. v0.03 System Block--Fighting Block NOTES: You can only enter the house on the upper right corner. You can talk to the combat instructor only by walking upward to him. Sideways don't work. The fight with combat instructor is NOT FINISHED; it is currently endless. I'll add more stuff to it soon. If this program doesn't work, try to download and run it from your computer. http://scratch.mit.edu/static/projects/fandebiao/4126_sm.png